enum
Godot::Debugger::StopReason
Defined in:
libgodot/debugger/lldb_driver.crEnum Members
-
Breakpoint =
0 -
Signal =
1 -
Step =
2 -
Exception =
3 -
UserInterrupt =
4 -
Exited =
5 -
Unknown =
6
Instance Method Summary
-
#breakpoint?
Returns
trueif this enum value equalsBreakpoint -
#exception?
Returns
trueif this enum value equalsException -
#exited?
Returns
trueif this enum value equalsExited -
#signal?
Returns
trueif this enum value equalsSignal -
#step?
Returns
trueif this enum value equalsStep -
#unknown?
Returns
trueif this enum value equalsUnknown -
#user_interrupt?
Returns
trueif this enum value equalsUserInterrupt