enum
Godot::VisualShaderNodeCubemap::Source
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
SourceTexture =
0_i64 -
SourcePort =
1_i64 -
SourceMax =
2_i64
Instance Method Summary
-
#source_max?
Returns
trueif this enum value equalsSourceMax -
#source_port?
Returns
trueif this enum value equalsSourcePort -
#source_texture?
Returns
trueif this enum value equalsSourceTexture