enum Godot::VisualShader::VaryingMode

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

VaryingModeVertexToFragLight = 0_i64
VaryingModeFragToLight = 1_i64
VaryingModeMax = 2_i64

Instance Method Summary

Instance Method Detail

def varying_mode_frag_to_light? #

Returns true if this enum value equals VaryingModeFragToLight


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def varying_mode_max? #

Returns true if this enum value equals VaryingModeMax


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def varying_mode_vertex_to_frag_light? #

Returns true if this enum value equals VaryingModeVertexToFragLight


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