enum
Godot::BaseMaterial3D::TextureChannel
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
TextureChannelRed =
0_i64 -
TextureChannelGreen =
1_i64 -
TextureChannelBlue =
2_i64 -
TextureChannelAlpha =
3_i64 -
TextureChannelGrayscale =
4_i64
Instance Method Summary
-
#texture_channel_alpha?
Returns
trueif this enum value equalsTextureChannelAlpha -
#texture_channel_blue?
Returns
trueif this enum value equalsTextureChannelBlue -
#texture_channel_grayscale?
Returns
trueif this enum value equalsTextureChannelGrayscale -
#texture_channel_green?
Returns
trueif this enum value equalsTextureChannelGreen -
#texture_channel_red?
Returns
trueif this enum value equalsTextureChannelRed