enum Godot::PhysicsServer3D::ShapeType

Defined in:

libgodot/generated/classes/classes_part4.cr

Enum Members

ShapeWorldBoundary = 0_i64
ShapeSeparationRay = 1_i64
ShapeSphere = 2_i64
ShapeBox = 3_i64
ShapeCapsule = 4_i64
ShapeCylinder = 5_i64
ShapeConvexPolygon = 6_i64
ShapeConcavePolygon = 7_i64
ShapeHeightmap = 8_i64
ShapeSoftBody = 9_i64
ShapeCustom = 10_i64

Instance Method Summary

Instance Method Detail

def shape_box? #

Returns true if this enum value equals ShapeBox


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def shape_capsule? #

Returns true if this enum value equals ShapeCapsule


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def shape_concave_polygon? #

Returns true if this enum value equals ShapeConcavePolygon


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def shape_convex_polygon? #

Returns true if this enum value equals ShapeConvexPolygon


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def shape_custom? #

Returns true if this enum value equals ShapeCustom


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def shape_cylinder? #

Returns true if this enum value equals ShapeCylinder


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def shape_heightmap? #

Returns true if this enum value equals ShapeHeightmap


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def shape_separation_ray? #

Returns true if this enum value equals ShapeSeparationRay


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def shape_soft_body? #

Returns true if this enum value equals ShapeSoftBody


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def shape_sphere? #

Returns true if this enum value equals ShapeSphere


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def shape_world_boundary? #

Returns true if this enum value equals ShapeWorldBoundary


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