enum
Godot::Window::LayoutDirection
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
LayoutDirectionInherited =
0_i64 -
LayoutDirectionApplicationLocale =
1_i64 -
LayoutDirectionLtr =
2_i64 -
LayoutDirectionRtl =
3_i64 -
LayoutDirectionSystemLocale =
4_i64 -
LayoutDirectionMax =
5_i64 -
LayoutDirectionLocale =
1_i64
Instance Method Summary
-
#layout_direction_application_locale?
Returns
trueif this enum value equalsLayoutDirectionApplicationLocale -
#layout_direction_inherited?
Returns
trueif this enum value equalsLayoutDirectionInherited -
#layout_direction_locale?
Returns
trueif this enum value equalsLayoutDirectionLocale -
#layout_direction_ltr?
Returns
trueif this enum value equalsLayoutDirectionLtr -
#layout_direction_max?
Returns
trueif this enum value equalsLayoutDirectionMax -
#layout_direction_rtl?
Returns
trueif this enum value equalsLayoutDirectionRtl -
#layout_direction_system_locale?
Returns
trueif this enum value equalsLayoutDirectionSystemLocale
Instance Method Detail
def layout_direction_application_locale?
#
Returns true if this enum value equals LayoutDirectionApplicationLocale
def layout_direction_system_locale?
#
Returns true if this enum value equals LayoutDirectionSystemLocale