enum
Godot::VisualShaderNodeCubemap::TextureType
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
TypeData =
0_i64 -
TypeColor =
1_i64 -
TypeNormalMap =
2_i64 -
TypeMax =
3_i64
Instance Method Summary
-
#type_color?
Returns
trueif this enum value equalsTypeColor -
#type_data?
Returns
trueif this enum value equalsTypeData -
#type_max?
Returns
trueif this enum value equalsTypeMax -
#type_normal_map?
Returns
trueif this enum value equalsTypeNormalMap