enum Godot::RenderingServer::CompositorEffectFlags

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

CompositorEffectFlagAccessResolvedColor = 1_i64
CompositorEffectFlagAccessResolvedDepth = 2_i64
CompositorEffectFlagNeedsMotionVectors = 4_i64
CompositorEffectFlagNeedsRoughness = 8_i64
CompositorEffectFlagNeedsSeparateSpecular = 16_i64

Instance Method Summary

Instance Method Detail

def compositor_effect_flag_access_resolved_color? #

Returns true if this enum value equals CompositorEffectFlagAccessResolvedColor


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def compositor_effect_flag_access_resolved_depth? #

Returns true if this enum value equals CompositorEffectFlagAccessResolvedDepth


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def compositor_effect_flag_needs_motion_vectors? #

Returns true if this enum value equals CompositorEffectFlagNeedsMotionVectors


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def compositor_effect_flag_needs_roughness? #

Returns true if this enum value equals CompositorEffectFlagNeedsRoughness


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def compositor_effect_flag_needs_separate_specular? #

Returns true if this enum value equals CompositorEffectFlagNeedsSeparateSpecular


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