enum
Godot::BaseMaterial3D::ShadingMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
ShadingModeUnshaded =
0_i64 -
ShadingModePerPixel =
1_i64 -
ShadingModePerVertex =
2_i64 -
ShadingModeMax =
3_i64
Instance Method Summary
-
#shading_mode_max?
Returns
trueif this enum value equalsShadingModeMax -
#shading_mode_per_pixel?
Returns
trueif this enum value equalsShadingModePerPixel -
#shading_mode_per_vertex?
Returns
trueif this enum value equalsShadingModePerVertex -
#shading_mode_unshaded?
Returns
trueif this enum value equalsShadingModeUnshaded