enum Godot::BaseMaterial3D::ShadingMode

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

ShadingModeUnshaded = 0_i64
ShadingModePerPixel = 1_i64
ShadingModePerVertex = 2_i64
ShadingModeMax = 3_i64

Instance Method Summary

Instance Method Detail

def shading_mode_max? #

Returns true if this enum value equals ShadingModeMax


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def shading_mode_per_pixel? #

Returns true if this enum value equals ShadingModePerPixel


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def shading_mode_per_vertex? #

Returns true if this enum value equals ShadingModePerVertex


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def shading_mode_unshaded? #

Returns true if this enum value equals ShadingModeUnshaded


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