enum
Godot::VisualShaderNodeTransformVecMult::Operator
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
OpAxb =
0_i64 -
OpBxa =
1_i64 -
Op3x3Axb =
2_i64 -
Op3x3Bxa =
3_i64 -
OpMax =
4_i64
Instance Method Summary
-
#op3x3_axb?
Returns
trueif this enum value equalsOp3x3Axb -
#op3x3_bxa?
Returns
trueif this enum value equalsOp3x3Bxa -
#op_axb?
Returns
trueif this enum value equalsOpAxb -
#op_bxa?
Returns
trueif this enum value equalsOpBxa -
#op_max?
Returns
trueif this enum value equalsOpMax