enum Godot::VisualShaderNodeTransformVecMult::Operator

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

OpAxb = 0_i64
OpBxa = 1_i64
Op3x3Axb = 2_i64
Op3x3Bxa = 3_i64
OpMax = 4_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def op3x3_axb? #

Returns true if this enum value equals Op3x3Axb


def op3x3_bxa? #

Returns true if this enum value equals Op3x3Bxa


def op_axb? #

Returns true if this enum value equals OpAxb


def op_bxa? #

Returns true if this enum value equals OpBxa


def op_max? #

Returns true if this enum value equals OpMax