enum
Godot::BaseMaterial3D::SpecularMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
SpecularSchlickGgx =
0_i64 -
SpecularToon =
1_i64 -
SpecularDisabled =
2_i64
Instance Method Summary
-
#specular_disabled?
Returns
trueif this enum value equalsSpecularDisabled -
#specular_schlick_ggx?
Returns
trueif this enum value equalsSpecularSchlickGgx -
#specular_toon?
Returns
trueif this enum value equalsSpecularToon