enum Godot::RenderingServer::ArrayType

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

ArrayVertex = 0_i64
ArrayNormal = 1_i64
ArrayTangent = 2_i64
ArrayColor = 3_i64
ArrayTexUv = 4_i64
ArrayTexUv2 = 5_i64
ArrayCustom0 = 6_i64
ArrayCustom1 = 7_i64
ArrayCustom2 = 8_i64
ArrayCustom3 = 9_i64
ArrayBones = 10_i64
ArrayWeights = 11_i64
ArrayIndex = 12_i64
ArrayMax = 13_i64

Instance Method Summary

Instance Method Detail

def array_bones? #

Returns true if this enum value equals ArrayBones


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def array_color? #

Returns true if this enum value equals ArrayColor


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def array_custom0? #

Returns true if this enum value equals ArrayCustom0


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def array_custom1? #

Returns true if this enum value equals ArrayCustom1


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def array_custom2? #

Returns true if this enum value equals ArrayCustom2


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def array_custom3? #

Returns true if this enum value equals ArrayCustom3


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def array_index? #

Returns true if this enum value equals ArrayIndex


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def array_max? #

Returns true if this enum value equals ArrayMax


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def array_normal? #

Returns true if this enum value equals ArrayNormal


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def array_tangent? #

Returns true if this enum value equals ArrayTangent


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def array_tex_uv2? #

Returns true if this enum value equals ArrayTexUv2


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def array_tex_uv? #

Returns true if this enum value equals ArrayTexUv


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def array_vertex? #

Returns true if this enum value equals ArrayVertex


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def array_weights? #

Returns true if this enum value equals ArrayWeights


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