enum
Godot::Object::ConnectFlags
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
ConnectDeferred =
1_i64 -
ConnectPersist =
2_i64 -
ConnectOneShot =
4_i64 -
ConnectReferenceCounted =
8_i64 -
ConnectAppendSourceObject =
16_i64
Instance Method Summary
-
#connect_append_source_object?
Returns
trueif this enum value equalsConnectAppendSourceObject -
#connect_deferred?
Returns
trueif this enum value equalsConnectDeferred -
#connect_one_shot?
Returns
trueif this enum value equalsConnectOneShot -
#connect_persist?
Returns
trueif this enum value equalsConnectPersist -
#connect_reference_counted?
Returns
trueif this enum value equalsConnectReferenceCounted
Instance Method Detail
def connect_append_source_object?
#
Returns true if this enum value equals ConnectAppendSourceObject