enum
Godot::AnimationNodeStateMachineTransition::SwitchMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
SwitchModeImmediate =
0_i64 -
SwitchModeSync =
1_i64 -
SwitchModeAtEnd =
2_i64
Instance Method Summary
-
#switch_mode_at_end?
Returns
trueif this enum value equalsSwitchModeAtEnd -
#switch_mode_immediate?
Returns
trueif this enum value equalsSwitchModeImmediate -
#switch_mode_sync?
Returns
trueif this enum value equalsSwitchModeSync