class Godot::CrystalLSP

Overview

Guarded, fail-safe LSP worker for Crystalline. Strictly sandboxed: failures, crashes, or unresponsiveness in Crystalline will NEVER freeze Godot or degrade the in-editor editing experience.

Defined in:

libgodot/script/lsp.cr

Constructors

Instance Method Summary

Constructor Detail

def self.instance : CrystalLSP #

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def self.new #

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Instance Method Detail

def available? : Bool #

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def running? : Bool #

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def start : Bool #

Safely starts the Crystalline LSP server in background


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def stop : Void #

Gracefully stops the Crystalline process


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