class
Godot::CrystalLSP
- Godot::CrystalLSP
- Reference
- Object
Overview
Guarded, fail-safe LSP worker for Crystalline. Strictly sandboxed: failures, crashes, or unresponsiveness in Crystalline will NEVER freeze Godot or degrade the in-editor editing experience.
Defined in:
libgodot/script/lsp.crConstructors
Instance Method Summary
- #available? : Bool
- #running? : Bool
-
#start : Bool
Safely starts the Crystalline LSP server in background
-
#stop : Void
Gracefully stops the Crystalline process