enum
Godot::Control::CursorShape
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
CursorArrow =
0_i64 -
CursorIbeam =
1_i64 -
CursorPointingHand =
2_i64 -
CursorCross =
3_i64 -
CursorWait =
4_i64 -
CursorBusy =
5_i64 -
CursorDrag =
6_i64 -
CursorCanDrop =
7_i64 -
CursorForbidden =
8_i64 -
CursorVsize =
9_i64 -
CursorHsize =
10_i64 -
CursorBdiagsize =
11_i64 -
CursorFdiagsize =
12_i64 -
CursorMove =
13_i64 -
CursorVsplit =
14_i64 -
CursorHsplit =
15_i64 -
CursorHelp =
16_i64
Instance Method Summary
-
#cursor_arrow?
Returns
trueif this enum value equalsCursorArrow -
#cursor_bdiagsize?
Returns
trueif this enum value equalsCursorBdiagsize -
#cursor_busy?
Returns
trueif this enum value equalsCursorBusy -
#cursor_can_drop?
Returns
trueif this enum value equalsCursorCanDrop -
#cursor_cross?
Returns
trueif this enum value equalsCursorCross -
#cursor_drag?
Returns
trueif this enum value equalsCursorDrag -
#cursor_fdiagsize?
Returns
trueif this enum value equalsCursorFdiagsize -
#cursor_forbidden?
Returns
trueif this enum value equalsCursorForbidden -
#cursor_help?
Returns
trueif this enum value equalsCursorHelp -
#cursor_hsize?
Returns
trueif this enum value equalsCursorHsize -
#cursor_hsplit?
Returns
trueif this enum value equalsCursorHsplit -
#cursor_ibeam?
Returns
trueif this enum value equalsCursorIbeam -
#cursor_move?
Returns
trueif this enum value equalsCursorMove -
#cursor_pointing_hand?
Returns
trueif this enum value equalsCursorPointingHand -
#cursor_vsize?
Returns
trueif this enum value equalsCursorVsize -
#cursor_vsplit?
Returns
trueif this enum value equalsCursorVsplit -
#cursor_wait?
Returns
trueif this enum value equalsCursorWait