enum Godot::VisualShaderNode::PortType

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

PortTypeScalar = 0_i64
PortTypeScalarInt = 1_i64
PortTypeScalarUint = 2_i64
PortTypeVector2d = 3_i64
PortTypeVector3d = 4_i64
PortTypeVector4d = 5_i64
PortTypeBoolean = 6_i64
PortTypeTransform = 7_i64
PortTypeSampler = 8_i64
PortTypeMax = 9_i64

Instance Method Summary

Instance Method Detail

def port_type_boolean? #

Returns true if this enum value equals PortTypeBoolean


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def port_type_max? #

Returns true if this enum value equals PortTypeMax


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def port_type_sampler? #

Returns true if this enum value equals PortTypeSampler


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def port_type_scalar? #

Returns true if this enum value equals PortTypeScalar


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def port_type_scalar_int? #

Returns true if this enum value equals PortTypeScalarInt


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def port_type_scalar_uint? #

Returns true if this enum value equals PortTypeScalarUint


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def port_type_transform? #

Returns true if this enum value equals PortTypeTransform


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def port_type_vector2d? #

Returns true if this enum value equals PortTypeVector2d


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def port_type_vector3d? #

Returns true if this enum value equals PortTypeVector3d


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def port_type_vector4d? #

Returns true if this enum value equals PortTypeVector4d


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