enum
Godot::RenderingDevice::FinalAction
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
FinalActionStore =
0_i64 -
FinalActionDiscard =
1_i64 -
FinalActionMax =
2_i64 -
FinalActionRead =
0_i64 -
FinalActionContinue =
0_i64
Instance Method Summary
-
#final_action_continue?
Returns
trueif this enum value equalsFinalActionContinue -
#final_action_discard?
Returns
trueif this enum value equalsFinalActionDiscard -
#final_action_max?
Returns
trueif this enum value equalsFinalActionMax -
#final_action_read?
Returns
trueif this enum value equalsFinalActionRead -
#final_action_store?
Returns
trueif this enum value equalsFinalActionStore