enum Godot::HingeJoint3D::Flag

Defined in:

libgodot/generated/classes/classes_part3.cr

Enum Members

FlagUseLimit = 0_i64
FlagEnableMotor = 1_i64
FlagMax = 2_i64

Instance Method Summary

Instance Method Detail

def flag_enable_motor? #

Returns true if this enum value equals FlagEnableMotor


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def flag_max? #

Returns true if this enum value equals FlagMax


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def flag_use_limit? #

Returns true if this enum value equals FlagUseLimit


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