enum
Godot::RenderingDevice::TextureSliceType
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
TextureSlice2d =
0_i64 -
TextureSliceCubemap =
1_i64 -
TextureSlice3d =
2_i64 -
TextureSlice2dArray =
3_i64
Instance Method Summary
-
#texture_slice2d?
Returns
trueif this enum value equalsTextureSlice2d -
#texture_slice2d_array?
Returns
trueif this enum value equalsTextureSlice2dArray -
#texture_slice3d?
Returns
trueif this enum value equalsTextureSlice3d -
#texture_slice_cubemap?
Returns
trueif this enum value equalsTextureSliceCubemap