enum
Godot::BaseMaterial3D::Transparency
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
TransparencyDisabled =
0_i64 -
TransparencyAlpha =
1_i64 -
TransparencyAlphaScissor =
2_i64 -
TransparencyAlphaHash =
3_i64 -
TransparencyAlphaDepthPrePass =
4_i64 -
TransparencyMax =
5_i64
Instance Method Summary
-
#transparency_alpha?
Returns
trueif this enum value equalsTransparencyAlpha -
#transparency_alpha_depth_pre_pass?
Returns
trueif this enum value equalsTransparencyAlphaDepthPrePass -
#transparency_alpha_hash?
Returns
trueif this enum value equalsTransparencyAlphaHash -
#transparency_alpha_scissor?
Returns
trueif this enum value equalsTransparencyAlphaScissor -
#transparency_disabled?
Returns
trueif this enum value equalsTransparencyDisabled -
#transparency_max?
Returns
trueif this enum value equalsTransparencyMax
Instance Method Detail
def transparency_alpha_depth_pre_pass?
#
Returns true if this enum value equals TransparencyAlphaDepthPrePass