enum Godot::RenderingDevice::AccelerationStructureGeometryFlagBits

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

AccelerationStructureGeometryOpaqueBit = 1_i64
AccelerationStructureGeometryNoDuplicateAnyHitInvocationBit = 2_i64

Instance Method Summary

Instance Method Detail

def acceleration_structure_geometry_no_duplicate_any_hit_invocation_bit? #

Returns true if this enum value equals AccelerationStructureGeometryNoDuplicateAnyHitInvocationBit


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def acceleration_structure_geometry_opaque_bit? #

Returns true if this enum value equals AccelerationStructureGeometryOpaqueBit


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