enum
Godot::BaseMaterial3D::StencilCompare
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
StencilCompareAlways =
0_i64 -
StencilCompareLess =
1_i64 -
StencilCompareEqual =
2_i64 -
StencilCompareLessOrEqual =
3_i64 -
StencilCompareGreater =
4_i64 -
StencilCompareNotEqual =
5_i64 -
StencilCompareGreaterOrEqual =
6_i64
Instance Method Summary
-
#stencil_compare_always?
Returns
trueif this enum value equalsStencilCompareAlways -
#stencil_compare_equal?
Returns
trueif this enum value equalsStencilCompareEqual -
#stencil_compare_greater?
Returns
trueif this enum value equalsStencilCompareGreater -
#stencil_compare_greater_or_equal?
Returns
trueif this enum value equalsStencilCompareGreaterOrEqual -
#stencil_compare_less?
Returns
trueif this enum value equalsStencilCompareLess -
#stencil_compare_less_or_equal?
Returns
trueif this enum value equalsStencilCompareLessOrEqual -
#stencil_compare_not_equal?
Returns
trueif this enum value equalsStencilCompareNotEqual
Instance Method Detail
def stencil_compare_greater_or_equal?
#
Returns true if this enum value equals StencilCompareGreaterOrEqual
def stencil_compare_less_or_equal?
#
Returns true if this enum value equals StencilCompareLessOrEqual