enum
Godot::InlineAlignment
Overview
Godot InlineAlignment global enum.
Defined in:
libgodot/generated/global_enums.crEnum Members
-
TopTo =
0_i64 -
CenterTo =
1_i64 -
BaselineTo =
3_i64 -
BottomTo =
2_i64 -
ToTop =
0_i64 -
ToCenter =
4_i64 -
ToBaseline =
8_i64 -
ToBottom =
12_i64 -
Top =
0_i64 -
Center =
5_i64 -
Bottom =
14_i64 -
ImageMask =
3_i64 -
TextMask =
12_i64
Instance Method Summary
-
#baseline_to?
Returns
trueif this enum value equalsBaselineTo -
#bottom?
Returns
trueif this enum value equalsBottom -
#bottom_to?
Returns
trueif this enum value equalsBottomTo -
#center?
Returns
trueif this enum value equalsCenter -
#center_to?
Returns
trueif this enum value equalsCenterTo -
#image_mask?
Returns
trueif this enum value equalsImageMask -
#text_mask?
Returns
trueif this enum value equalsTextMask -
#to_baseline?
Returns
trueif this enum value equalsToBaseline -
#to_bottom?
Returns
trueif this enum value equalsToBottom -
#to_center?
Returns
trueif this enum value equalsToCenter -
#to_top?
Returns
trueif this enum value equalsToTop -
#top?
Returns
trueif this enum value equalsTop -
#top_to?
Returns
trueif this enum value equalsTopTo