enum
Godot::RenderingServer::ArrayCustomFormat
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
ArrayCustomRgba8Unorm =
0_i64 -
ArrayCustomRgba8Snorm =
1_i64 -
ArrayCustomRgHalf =
2_i64 -
ArrayCustomRgbaHalf =
3_i64 -
ArrayCustomRFloat =
4_i64 -
ArrayCustomRgFloat =
5_i64 -
ArrayCustomRgbFloat =
6_i64 -
ArrayCustomRgbaFloat =
7_i64 -
ArrayCustomMax =
8_i64
Instance Method Summary
-
#array_custom_max?
Returns
trueif this enum value equalsArrayCustomMax -
#array_custom_r_float?
Returns
trueif this enum value equalsArrayCustomRFloat -
#array_custom_rg_float?
Returns
trueif this enum value equalsArrayCustomRgFloat -
#array_custom_rg_half?
Returns
trueif this enum value equalsArrayCustomRgHalf -
#array_custom_rgb_float?
Returns
trueif this enum value equalsArrayCustomRgbFloat -
#array_custom_rgba8_snorm?
Returns
trueif this enum value equalsArrayCustomRgba8Snorm -
#array_custom_rgba8_unorm?
Returns
trueif this enum value equalsArrayCustomRgba8Unorm -
#array_custom_rgba_float?
Returns
trueif this enum value equalsArrayCustomRgbaFloat -
#array_custom_rgba_half?
Returns
trueif this enum value equalsArrayCustomRgbaHalf