enum Godot::VisualShaderNodeTextureParameter::ColorDefault

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

ColorDefaultWhite = 0_i64
ColorDefaultBlack = 1_i64
ColorDefaultTransparent = 2_i64
ColorDefaultMax = 3_i64

Instance Method Summary

Instance Method Detail

def color_default_black? #

Returns true if this enum value equals ColorDefaultBlack


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def color_default_max? #

Returns true if this enum value equals ColorDefaultMax


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def color_default_transparent? #

Returns true if this enum value equals ColorDefaultTransparent


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def color_default_white? #

Returns true if this enum value equals ColorDefaultWhite


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