enum Godot::Node::ProcessMode

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

ProcessModeInherit = 0_i64
ProcessModePausable = 1_i64
ProcessModeWhenPaused = 2_i64
ProcessModeAlways = 3_i64
ProcessModeDisabled = 4_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def process_mode_always? #

Returns true if this enum value equals ProcessModeAlways


def process_mode_disabled? #

Returns true if this enum value equals ProcessModeDisabled


def process_mode_inherit? #

Returns true if this enum value equals ProcessModeInherit


def process_mode_pausable? #

Returns true if this enum value equals ProcessModePausable


def process_mode_when_paused? #

Returns true if this enum value equals ProcessModeWhenPaused