enum
Godot::Node::ProcessMode
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
ProcessModeInherit =
0_i64 -
ProcessModePausable =
1_i64 -
ProcessModeWhenPaused =
2_i64 -
ProcessModeAlways =
3_i64 -
ProcessModeDisabled =
4_i64
Instance Method Summary
-
#process_mode_always?
Returns
trueif this enum value equalsProcessModeAlways -
#process_mode_disabled?
Returns
trueif this enum value equalsProcessModeDisabled -
#process_mode_inherit?
Returns
trueif this enum value equalsProcessModeInherit -
#process_mode_pausable?
Returns
trueif this enum value equalsProcessModePausable -
#process_mode_when_paused?
Returns
trueif this enum value equalsProcessModeWhenPaused