class
Godot::Instance
- Godot::Instance
- Reference
- Object
Defined in:
libgodot/instance.crConstructors
- .new(dll_path : String = {% if flag?(:windows) %} "libgodot.dll" {% else %} "libgodot.so" {% end %})
Instance Method Summary
-
#boot(args : Array(String) = ARGV) : Bool
Boot the Godot engine in-memory
- #is_running? : Bool
-
#shutdown : Void
Clean shutdown
Constructor Detail
def self.new(dll_path : String = {% if flag?(:windows) %} "libgodot.dll" {% else %} "libgodot.so" {% end %})
#