enum Godot::Generic6DOFJoint3D::Flag

Defined in:

libgodot/generated/classes/classes_part3.cr

Enum Members

FlagEnableLinearLimit = 0_i64
FlagEnableAngularLimit = 1_i64
FlagEnableLinearSpring = 3_i64
FlagEnableAngularSpring = 2_i64
FlagEnableAngularMotor = 4_i64
FlagEnableMotor = 4_i64
FlagEnableLinearMotor = 5_i64
FlagMax = 6_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def flag_enable_angular_limit? #

Returns true if this enum value equals FlagEnableAngularLimit


def flag_enable_angular_motor? #

Returns true if this enum value equals FlagEnableAngularMotor


def flag_enable_angular_spring? #

Returns true if this enum value equals FlagEnableAngularSpring


def flag_enable_linear_limit? #

Returns true if this enum value equals FlagEnableLinearLimit


def flag_enable_linear_motor? #

Returns true if this enum value equals FlagEnableLinearMotor


def flag_enable_linear_spring? #

Returns true if this enum value equals FlagEnableLinearSpring


def flag_enable_motor? #

Returns true if this enum value equals FlagEnableMotor


def flag_max? #

Returns true if this enum value equals FlagMax