enum
Godot::CanvasItem::TextureFilter
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
TextureFilterParentNode =
0_i64 -
TextureFilterNearest =
1_i64 -
TextureFilterLinear =
2_i64 -
TextureFilterNearestWithMipmaps =
3_i64 -
TextureFilterLinearWithMipmaps =
4_i64 -
TextureFilterNearestWithMipmapsAnisotropic =
5_i64 -
TextureFilterLinearWithMipmapsAnisotropic =
6_i64 -
TextureFilterMax =
7_i64
Instance Method Summary
-
#texture_filter_linear?
Returns
trueif this enum value equalsTextureFilterLinear -
#texture_filter_linear_with_mipmaps?
Returns
trueif this enum value equalsTextureFilterLinearWithMipmaps -
#texture_filter_linear_with_mipmaps_anisotropic?
Returns
trueif this enum value equalsTextureFilterLinearWithMipmapsAnisotropic -
#texture_filter_max?
Returns
trueif this enum value equalsTextureFilterMax -
#texture_filter_nearest?
Returns
trueif this enum value equalsTextureFilterNearest -
#texture_filter_nearest_with_mipmaps?
Returns
trueif this enum value equalsTextureFilterNearestWithMipmaps -
#texture_filter_nearest_with_mipmaps_anisotropic?
Returns
trueif this enum value equalsTextureFilterNearestWithMipmapsAnisotropic -
#texture_filter_parent_node?
Returns
trueif this enum value equalsTextureFilterParentNode
Instance Method Detail
Returns true if this enum value equals TextureFilterLinearWithMipmaps
Returns true if this enum value equals TextureFilterLinearWithMipmapsAnisotropic
Returns true if this enum value equals TextureFilterNearestWithMipmaps
Returns true if this enum value equals TextureFilterNearestWithMipmapsAnisotropic