enum Godot::CanvasItem::TextureFilter

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

TextureFilterParentNode = 0_i64
TextureFilterNearest = 1_i64
TextureFilterLinear = 2_i64
TextureFilterNearestWithMipmaps = 3_i64
TextureFilterLinearWithMipmaps = 4_i64
TextureFilterNearestWithMipmapsAnisotropic = 5_i64
TextureFilterLinearWithMipmapsAnisotropic = 6_i64
TextureFilterMax = 7_i64

Instance Method Summary

Instance Method Detail

def texture_filter_linear? #

Returns true if this enum value equals TextureFilterLinear


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def texture_filter_linear_with_mipmaps? #

Returns true if this enum value equals TextureFilterLinearWithMipmaps


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def texture_filter_linear_with_mipmaps_anisotropic? #

Returns true if this enum value equals TextureFilterLinearWithMipmapsAnisotropic


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def texture_filter_max? #

Returns true if this enum value equals TextureFilterMax


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def texture_filter_nearest? #

Returns true if this enum value equals TextureFilterNearest


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def texture_filter_nearest_with_mipmaps? #

Returns true if this enum value equals TextureFilterNearestWithMipmaps


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def texture_filter_nearest_with_mipmaps_anisotropic? #

Returns true if this enum value equals TextureFilterNearestWithMipmapsAnisotropic


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def texture_filter_parent_node? #

Returns true if this enum value equals TextureFilterParentNode


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