enum
Godot::RenderingDevice::BreadcrumbMarker
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
None =
0_i64 -
ReflectionProbes =
65536_i64 -
SkyPass =
131072_i64 -
LightmapperPass =
196608_i64 -
ShadowPassDirectional =
262144_i64 -
ShadowPassCube =
327680_i64 -
OpaquePass =
393216_i64 -
AlphaPass =
458752_i64 -
TransparentPass =
524288_i64 -
PostProcessingPass =
589824_i64 -
BlitPass =
655360_i64 -
UiPass =
720896_i64 -
DebugPass =
786432_i64
Instance Method Summary
-
#alpha_pass?
Returns
trueif this enum value equalsAlphaPass -
#blit_pass?
Returns
trueif this enum value equalsBlitPass -
#debug_pass?
Returns
trueif this enum value equalsDebugPass -
#lightmapper_pass?
Returns
trueif this enum value equalsLightmapperPass -
#none?
Returns
trueif this enum value equalsNone -
#opaque_pass?
Returns
trueif this enum value equalsOpaquePass -
#post_processing_pass?
Returns
trueif this enum value equalsPostProcessingPass -
#reflection_probes?
Returns
trueif this enum value equalsReflectionProbes -
#shadow_pass_cube?
Returns
trueif this enum value equalsShadowPassCube -
#shadow_pass_directional?
Returns
trueif this enum value equalsShadowPassDirectional -
#sky_pass?
Returns
trueif this enum value equalsSkyPass -
#transparent_pass?
Returns
trueif this enum value equalsTransparentPass -
#ui_pass?
Returns
trueif this enum value equalsUiPass