enum Godot::Mesh::ArrayType

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

ArrayVertex = 0_i64
ArrayNormal = 1_i64
ArrayTangent = 2_i64
ArrayColor = 3_i64
ArrayTexUv = 4_i64
ArrayTexUv2 = 5_i64
ArrayCustom0 = 6_i64
ArrayCustom1 = 7_i64
ArrayCustom2 = 8_i64
ArrayCustom3 = 9_i64
ArrayBones = 10_i64
ArrayWeights = 11_i64
ArrayIndex = 12_i64
ArrayMax = 13_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def array_bones? #

Returns true if this enum value equals ArrayBones


def array_color? #

Returns true if this enum value equals ArrayColor


def array_custom0? #

Returns true if this enum value equals ArrayCustom0


def array_custom1? #

Returns true if this enum value equals ArrayCustom1


def array_custom2? #

Returns true if this enum value equals ArrayCustom2


def array_custom3? #

Returns true if this enum value equals ArrayCustom3


def array_index? #

Returns true if this enum value equals ArrayIndex


def array_max? #

Returns true if this enum value equals ArrayMax


def array_normal? #

Returns true if this enum value equals ArrayNormal


def array_tangent? #

Returns true if this enum value equals ArrayTangent


def array_tex_uv2? #

Returns true if this enum value equals ArrayTexUv2


def array_tex_uv? #

Returns true if this enum value equals ArrayTexUv


def array_vertex? #

Returns true if this enum value equals ArrayVertex


def array_weights? #

Returns true if this enum value equals ArrayWeights