enum Godot::VisualShaderNodeTextureParameter::TextureSource

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

SourceNone = 0_i64
SourceScreen = 1_i64
SourceDepth = 2_i64
SourceNormalRoughness = 3_i64
SourceMax = 4_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def source_depth? #

Returns true if this enum value equals SourceDepth


def source_max? #

Returns true if this enum value equals SourceMax


def source_none? #

Returns true if this enum value equals SourceNone


def source_normal_roughness? #

Returns true if this enum value equals SourceNormalRoughness


def source_screen? #

Returns true if this enum value equals SourceScreen