enum Godot::VisualShaderNodeTextureParameter::TextureSource

Defined in:

libgodot/generated/classes/classes_part6.cr

Enum Members

SourceNone = 0_i64
SourceScreen = 1_i64
SourceDepth = 2_i64
SourceNormalRoughness = 3_i64
SourceMax = 4_i64

Instance Method Summary

Instance Method Detail

def source_depth? #

Returns true if this enum value equals SourceDepth


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def source_max? #

Returns true if this enum value equals SourceMax


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def source_none? #

Returns true if this enum value equals SourceNone


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def source_normal_roughness? #

Returns true if this enum value equals SourceNormalRoughness


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def source_screen? #

Returns true if this enum value equals SourceScreen


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