enum
Godot::TextEdit::EditAction
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
ActionNone =
0_i64 -
ActionTyping =
1_i64 -
ActionBackspace =
2_i64 -
ActionDelete =
3_i64
Instance Method Summary
-
#action_backspace?
Returns
trueif this enum value equalsActionBackspace -
#action_delete?
Returns
trueif this enum value equalsActionDelete -
#action_none?
Returns
trueif this enum value equalsActionNone -
#action_typing?
Returns
trueif this enum value equalsActionTyping