enum
Godot::GLTFAccessor::GLTFComponentType
Defined in:
libgodot/generated/classes/classes_part3.crEnum Members
-
ComponentTypeNone =
0_i64 -
ComponentTypeSignedByte =
5120_i64 -
ComponentTypeUnsignedByte =
5121_i64 -
ComponentTypeSignedShort =
5122_i64 -
ComponentTypeUnsignedShort =
5123_i64 -
ComponentTypeSignedInt =
5124_i64 -
ComponentTypeUnsignedInt =
5125_i64 -
ComponentTypeSingleFloat =
5126_i64 -
ComponentTypeDoubleFloat =
5130_i64 -
ComponentTypeHalfFloat =
5131_i64 -
ComponentTypeSignedLong =
5134_i64 -
ComponentTypeUnsignedLong =
5135_i64
Instance Method Summary
-
#component_type_double_float?
Returns
trueif this enum value equalsComponentTypeDoubleFloat -
#component_type_half_float?
Returns
trueif this enum value equalsComponentTypeHalfFloat -
#component_type_none?
Returns
trueif this enum value equalsComponentTypeNone -
#component_type_signed_byte?
Returns
trueif this enum value equalsComponentTypeSignedByte -
#component_type_signed_int?
Returns
trueif this enum value equalsComponentTypeSignedInt -
#component_type_signed_long?
Returns
trueif this enum value equalsComponentTypeSignedLong -
#component_type_signed_short?
Returns
trueif this enum value equalsComponentTypeSignedShort -
#component_type_single_float?
Returns
trueif this enum value equalsComponentTypeSingleFloat -
#component_type_unsigned_byte?
Returns
trueif this enum value equalsComponentTypeUnsignedByte -
#component_type_unsigned_int?
Returns
trueif this enum value equalsComponentTypeUnsignedInt -
#component_type_unsigned_long?
Returns
trueif this enum value equalsComponentTypeUnsignedLong -
#component_type_unsigned_short?
Returns
trueif this enum value equalsComponentTypeUnsignedShort
Instance Method Detail
Returns true if this enum value equals ComponentTypeUnsignedByte
Returns true if this enum value equals ComponentTypeUnsignedLong
Returns true if this enum value equals ComponentTypeUnsignedShort