enum
Godot::VisualShaderNodeColorFunc::Function
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
FuncGrayscale =
0_i64 -
FuncHsv2rgb =
1_i64 -
FuncRgb2hsv =
2_i64 -
FuncSepia =
3_i64 -
FuncLinearToSrgb =
4_i64 -
FuncSrgbToLinear =
5_i64 -
FuncMax =
6_i64
Instance Method Summary
-
#func_grayscale?
Returns
trueif this enum value equalsFuncGrayscale -
#func_hsv2rgb?
Returns
trueif this enum value equalsFuncHsv2rgb -
#func_linear_to_srgb?
Returns
trueif this enum value equalsFuncLinearToSrgb -
#func_max?
Returns
trueif this enum value equalsFuncMax -
#func_rgb2hsv?
Returns
trueif this enum value equalsFuncRgb2hsv -
#func_sepia?
Returns
trueif this enum value equalsFuncSepia -
#func_srgb_to_linear?
Returns
trueif this enum value equalsFuncSrgbToLinear