enum
Godot::OpenXRInterface::SessionState
Defined in:
libgodot/generated/classes/classes_part4.crEnum Members
-
SessionStateUnknown =
0_i64 -
SessionStateIdle =
1_i64 -
SessionStateReady =
2_i64 -
SessionStateSynchronized =
3_i64 -
SessionStateVisible =
4_i64 -
SessionStateFocused =
5_i64 -
SessionStateStopping =
6_i64 -
SessionStateLossPending =
7_i64 -
SessionStateExiting =
8_i64
Instance Method Summary
-
#session_state_exiting?
Returns
trueif this enum value equalsSessionStateExiting -
#session_state_focused?
Returns
trueif this enum value equalsSessionStateFocused -
#session_state_idle?
Returns
trueif this enum value equalsSessionStateIdle -
#session_state_loss_pending?
Returns
trueif this enum value equalsSessionStateLossPending -
#session_state_ready?
Returns
trueif this enum value equalsSessionStateReady -
#session_state_stopping?
Returns
trueif this enum value equalsSessionStateStopping -
#session_state_synchronized?
Returns
trueif this enum value equalsSessionStateSynchronized -
#session_state_unknown?
Returns
trueif this enum value equalsSessionStateUnknown -
#session_state_visible?
Returns
trueif this enum value equalsSessionStateVisible