enum Godot::OpenXRInterface::SessionState

Defined in:

libgodot/generated/classes/classes_part4.cr

Enum Members

SessionStateUnknown = 0_i64
SessionStateIdle = 1_i64
SessionStateReady = 2_i64
SessionStateSynchronized = 3_i64
SessionStateVisible = 4_i64
SessionStateFocused = 5_i64
SessionStateStopping = 6_i64
SessionStateLossPending = 7_i64
SessionStateExiting = 8_i64

Instance Method Summary

Instance Method Detail

def session_state_exiting? #

Returns true if this enum value equals SessionStateExiting


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def session_state_focused? #

Returns true if this enum value equals SessionStateFocused


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def session_state_idle? #

Returns true if this enum value equals SessionStateIdle


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def session_state_loss_pending? #

Returns true if this enum value equals SessionStateLossPending


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def session_state_ready? #

Returns true if this enum value equals SessionStateReady


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def session_state_stopping? #

Returns true if this enum value equals SessionStateStopping


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def session_state_synchronized? #

Returns true if this enum value equals SessionStateSynchronized


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def session_state_unknown? #

Returns true if this enum value equals SessionStateUnknown


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def session_state_visible? #

Returns true if this enum value equals SessionStateVisible


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