enum Godot::Line3D::MeshAlignment

Defined in:

libgodot/generated/classes/classes_part3.cr

Enum Members

MeshAlignmentLocal = 0_i64
MeshAlignmentBillboard = 1_i64
MeshAlignmentMax = 2_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def mesh_alignment_billboard? #

Returns true if this enum value equals MeshAlignmentBillboard


def mesh_alignment_local? #

Returns true if this enum value equals MeshAlignmentLocal


def mesh_alignment_max? #

Returns true if this enum value equals MeshAlignmentMax