enum
Godot::RenderingServer::LightDirectionalSkyMode
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
LightDirectionalSkyModeLightAndSky =
0_i64 -
LightDirectionalSkyModeLightOnly =
1_i64 -
LightDirectionalSkyModeSkyOnly =
2_i64
Instance Method Summary
-
#light_directional_sky_mode_light_and_sky?
Returns
trueif this enum value equalsLightDirectionalSkyModeLightAndSky -
#light_directional_sky_mode_light_only?
Returns
trueif this enum value equalsLightDirectionalSkyModeLightOnly -
#light_directional_sky_mode_sky_only?
Returns
trueif this enum value equalsLightDirectionalSkyModeSkyOnly
Instance Method Detail
def light_directional_sky_mode_light_and_sky?
#
Returns true if this enum value equals LightDirectionalSkyModeLightAndSky
def light_directional_sky_mode_light_only?
#
Returns true if this enum value equals LightDirectionalSkyModeLightOnly
def light_directional_sky_mode_sky_only?
#
Returns true if this enum value equals LightDirectionalSkyModeSkyOnly