enum Godot::DisplayServer::AccessibilityFlags

Defined in:

libgodot/generated/classes/classes_part2.cr

Enum Members

FlagHidden = 0_i64
FlagMultiselectable = 1_i64
FlagRequired = 2_i64
FlagVisited = 3_i64
FlagBusy = 4_i64
FlagModal = 5_i64
FlagTouchPassthrough = 6_i64
FlagReadonly = 7_i64
FlagDisabled = 8_i64
FlagClipsChildren = 9_i64

Instance Method Summary

Instance Method Detail

def flag_busy? #

Returns true if this enum value equals FlagBusy


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def flag_clips_children? #

Returns true if this enum value equals FlagClipsChildren


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def flag_disabled? #

Returns true if this enum value equals FlagDisabled


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def flag_hidden? #

Returns true if this enum value equals FlagHidden


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def flag_modal? #

Returns true if this enum value equals FlagModal


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def flag_multiselectable? #

Returns true if this enum value equals FlagMultiselectable


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def flag_readonly? #

Returns true if this enum value equals FlagReadonly


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def flag_required? #

Returns true if this enum value equals FlagRequired


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def flag_touch_passthrough? #

Returns true if this enum value equals FlagTouchPassthrough


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def flag_visited? #

Returns true if this enum value equals FlagVisited


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