class Godot::TextServerAdvanced

Defined in:

libgodot/generated/classes/classes_part5.cr

Constructors

Constructor methods inherited from class Godot::TextServerExtension

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::TextServer

create_font : Int64 create_font, create_font_linked_variation(font_rid : Int64) : Int64 create_font_linked_variation, create_shaped_text(direction : Int64, orientation : Int64) : Int64 create_shaped_text, draw_hex_code_box(canvas : Int64, size : Int64, pos : Vector2, index : Int64, color : Color) : Void draw_hex_code_box, font_clear_glyphs(font_rid : Int64, size : Vector2i) : Void font_clear_glyphs, font_clear_kerning_map(font_rid : Int64, size : Int64) : Void font_clear_kerning_map, font_clear_size_cache(font_rid : Int64) : Void font_clear_size_cache, font_clear_system_fallback_cache : Void font_clear_system_fallback_cache, font_clear_textures(font_rid : Int64, size : Vector2i) : Void font_clear_textures, font_draw_glyph(font_rid : Int64, canvas : Int64, size : Int64, pos : Vector2, index : Int64, color : Color, oversampling : Float64) : Void font_draw_glyph, font_draw_glyph_outline(font_rid : Int64, canvas : Int64, size : Int64, outline_size : Int64, pos : Vector2, index : Int64, color : Color, oversampling : Float64) : Void font_draw_glyph_outline, font_get_antialiasing(font_rid : Int64) : Int64 font_get_antialiasing, font_get_ascent(font_rid : Int64, size : Int64) : Float64 font_get_ascent, font_get_baseline_offset(font_rid : Int64) : Float64 font_get_baseline_offset, font_get_char_from_glyph_index(font_rid : Int64, size : Int64, glyph_index : Int64) : Int64 font_get_char_from_glyph_index, font_get_descent(font_rid : Int64, size : Int64) : Float64 font_get_descent, font_get_disable_embedded_bitmaps(font_rid : Int64) : Bool font_get_disable_embedded_bitmaps, font_get_embolden(font_rid : Int64) : Float64 font_get_embolden, font_get_face_count(font_rid : Int64) : Int64 font_get_face_count, font_get_face_index(font_rid : Int64) : Int64 font_get_face_index, font_get_fixed_size(font_rid : Int64) : Int64 font_get_fixed_size, font_get_fixed_size_scale_mode(font_rid : Int64) : Int64 font_get_fixed_size_scale_mode, font_get_generate_mipmaps(font_rid : Int64) : Bool font_get_generate_mipmaps, font_get_global_oversampling : Float64 font_get_global_oversampling, font_get_glyph_advance(font_rid : Int64, size : Int64, glyph : Int64) : Vector2 font_get_glyph_advance, font_get_glyph_contours(font : Int64, size : Int64, index : Int64) : Pointer(Void) font_get_glyph_contours, font_get_glyph_index(font_rid : Int64, size : Int64, char : Int64, variation_selector : Int64) : Int64 font_get_glyph_index, font_get_glyph_list(font_rid : Int64, size : Vector2i) : Pointer(Void) font_get_glyph_list, font_get_glyph_offset(font_rid : Int64, size : Vector2i, glyph : Int64) : Vector2 font_get_glyph_offset, font_get_glyph_size(font_rid : Int64, size : Vector2i, glyph : Int64) : Vector2 font_get_glyph_size, font_get_glyph_texture_idx(font_rid : Int64, size : Vector2i, glyph : Int64) : Int64 font_get_glyph_texture_idx, font_get_glyph_texture_rid(font_rid : Int64, size : Vector2i, glyph : Int64) : Int64 font_get_glyph_texture_rid, font_get_glyph_texture_size(font_rid : Int64, size : Vector2i, glyph : Int64) : Vector2 font_get_glyph_texture_size, font_get_glyph_uv_rect(font_rid : Int64, size : Vector2i, glyph : Int64) : Rect2 font_get_glyph_uv_rect, font_get_hinting(font_rid : Int64) : Int64 font_get_hinting, font_get_keep_rounding_remainders(font_rid : Int64) : Bool font_get_keep_rounding_remainders, font_get_kerning(font_rid : Int64, size : Int64, glyph_pair : Vector2i) : Vector2 font_get_kerning, font_get_kerning_list(font_rid : Int64, size : Int64) : Godot::Array font_get_kerning_list, font_get_language_support_override(font_rid : Int64, language : String) : Bool font_get_language_support_override, font_get_language_support_overrides(font_rid : Int64) : Pointer(Void) font_get_language_support_overrides, font_get_msdf_pixel_range(font_rid : Int64) : Int64 font_get_msdf_pixel_range, font_get_msdf_size(font_rid : Int64) : Int64 font_get_msdf_size, font_get_name(font_rid : Int64) : String font_get_name, font_get_opentype_feature_overrides(font_rid : Int64) : Pointer(Void) font_get_opentype_feature_overrides, font_get_ot_name_strings(font_rid : Int64) : Pointer(Void) font_get_ot_name_strings, font_get_oversampling(font_rid : Int64) : Float64 font_get_oversampling, font_get_palette_colors(font_rid : Int64, index : Int64) : Pointer(Void) font_get_palette_colors, font_get_palette_count(font_rid : Int64) : Int64 font_get_palette_count, font_get_palette_custom_colors(font_rid : Int64) : Pointer(Void) font_get_palette_custom_colors, font_get_palette_name(font_rid : Int64, index : Int64) : String font_get_palette_name, font_get_scale(font_rid : Int64, size : Int64) : Float64 font_get_scale, font_get_script_support_override(font_rid : Int64, script : String) : Bool font_get_script_support_override, font_get_script_support_overrides(font_rid : Int64) : Pointer(Void) font_get_script_support_overrides, font_get_size_cache_info(font_rid : Int64) : Godot::Array font_get_size_cache_info, font_get_size_cache_list(font_rid : Int64) : Godot::Array font_get_size_cache_list, font_get_spacing(font_rid : Int64, spacing : Int64) : Int64 font_get_spacing, font_get_stretch(font_rid : Int64) : Int64 font_get_stretch, font_get_style(font_rid : Int64) : Int64 font_get_style, font_get_style_name(font_rid : Int64) : String font_get_style_name, font_get_subpixel_positioning(font_rid : Int64) : Int64 font_get_subpixel_positioning, font_get_supported_chars(font_rid : Int64) : String font_get_supported_chars, font_get_supported_glyphs(font_rid : Int64) : Pointer(Void) font_get_supported_glyphs, font_get_texture_count(font_rid : Int64, size : Vector2i) : Int64 font_get_texture_count, font_get_texture_image(font_rid : Int64, size : Vector2i, texture_index : Int64) : Image font_get_texture_image, font_get_texture_offsets(font_rid : Int64, size : Vector2i, texture_index : Int64) : Pointer(Void) font_get_texture_offsets, font_get_transform(font_rid : Int64) : Transform2D font_get_transform, font_get_underline_position(font_rid : Int64, size : Int64) : Float64 font_get_underline_position, font_get_underline_thickness(font_rid : Int64, size : Int64) : Float64 font_get_underline_thickness, font_get_used_palette(font_rid : Int64) : Int64 font_get_used_palette, font_get_variation_coordinates(font_rid : Int64) : Pointer(Void) font_get_variation_coordinates, font_get_weight(font_rid : Int64) : Int64 font_get_weight, font_has_char(font_rid : Int64, char : Int64) : Bool font_has_char, font_is_allow_system_fallback(font_rid : Int64) : Bool font_is_allow_system_fallback, font_is_force_autohinter(font_rid : Int64) : Bool font_is_force_autohinter, font_is_language_supported(font_rid : Int64, language : String) : Bool font_is_language_supported, font_is_modulate_color_glyphs(font_rid : Int64) : Bool font_is_modulate_color_glyphs, font_is_multichannel_signed_distance_field(font_rid : Int64) : Bool font_is_multichannel_signed_distance_field, font_is_script_supported(font_rid : Int64, script : String) : Bool font_is_script_supported, font_remove_glyph(font_rid : Int64, size : Vector2i, glyph : Int64) : Void font_remove_glyph, font_remove_kerning(font_rid : Int64, size : Int64, glyph_pair : Vector2i) : Void font_remove_kerning, font_remove_language_support_override(font_rid : Int64, language : String) : Void font_remove_language_support_override, font_remove_script_support_override(font_rid : Int64, script : String) : Void font_remove_script_support_override, font_remove_size_cache(font_rid : Int64, size : Vector2i) : Void font_remove_size_cache, font_remove_texture(font_rid : Int64, size : Vector2i, texture_index : Int64) : Void font_remove_texture, font_render_glyph(font_rid : Int64, size : Vector2i, index : Int64) : Void font_render_glyph, font_render_range(font_rid : Int64, size : Vector2i, start : Int64, end_val : Int64) : Void font_render_range, font_set_allow_system_fallback(font_rid : Int64, allow_system_fallback : Bool) : Void font_set_allow_system_fallback, font_set_antialiasing(font_rid : Int64, antialiasing : Int64) : Void font_set_antialiasing, font_set_ascent(font_rid : Int64, size : Int64, ascent : Float64) : Void font_set_ascent, font_set_baseline_offset(font_rid : Int64, baseline_offset : Float64) : Void font_set_baseline_offset, font_set_data(font_rid : Int64, data : Pointer(Void)) : Void font_set_data, font_set_descent(font_rid : Int64, size : Int64, descent : Float64) : Void font_set_descent, font_set_disable_embedded_bitmaps(font_rid : Int64, disable_embedded_bitmaps : Bool) : Void font_set_disable_embedded_bitmaps, font_set_embolden(font_rid : Int64, strength : Float64) : Void font_set_embolden, font_set_face_index(font_rid : Int64, face_index : Int64) : Void font_set_face_index, font_set_fixed_size(font_rid : Int64, fixed_size : Int64) : Void font_set_fixed_size, font_set_fixed_size_scale_mode(font_rid : Int64, fixed_size_scale_mode : Int64) : Void font_set_fixed_size_scale_mode, font_set_force_autohinter(font_rid : Int64, force_autohinter : Bool) : Void font_set_force_autohinter, font_set_generate_mipmaps(font_rid : Int64, generate_mipmaps : Bool) : Void font_set_generate_mipmaps, font_set_global_oversampling(oversampling : Float64) : Void font_set_global_oversampling, font_set_glyph_advance(font_rid : Int64, size : Int64, glyph : Int64, advance : Vector2) : Void font_set_glyph_advance, font_set_glyph_offset(font_rid : Int64, size : Vector2i, glyph : Int64, offset : Vector2) : Void font_set_glyph_offset, font_set_glyph_size(font_rid : Int64, size : Vector2i, glyph : Int64, gl_size : Vector2) : Void font_set_glyph_size, font_set_glyph_texture_idx(font_rid : Int64, size : Vector2i, glyph : Int64, texture_idx : Int64) : Void font_set_glyph_texture_idx, font_set_glyph_uv_rect(font_rid : Int64, size : Vector2i, glyph : Int64, uv_rect : Rect2) : Void font_set_glyph_uv_rect, font_set_hinting(font_rid : Int64, hinting : Int64) : Void font_set_hinting, font_set_keep_rounding_remainders(font_rid : Int64, keep_rounding_remainders : Bool) : Void font_set_keep_rounding_remainders, font_set_kerning(font_rid : Int64, size : Int64, glyph_pair : Vector2i, kerning : Vector2) : Void font_set_kerning, font_set_language_support_override(font_rid : Int64, language : String, supported : Bool) : Void font_set_language_support_override, font_set_modulate_color_glyphs(font_rid : Int64, modulate : Bool) : Void font_set_modulate_color_glyphs, font_set_msdf_pixel_range(font_rid : Int64, msdf_pixel_range : Int64) : Void font_set_msdf_pixel_range, font_set_msdf_size(font_rid : Int64, msdf_size : Int64) : Void font_set_msdf_size, font_set_multichannel_signed_distance_field(font_rid : Int64, msdf : Bool) : Void font_set_multichannel_signed_distance_field, font_set_name(font_rid : Int64, name : String) : Void font_set_name, font_set_opentype_feature_overrides(font_rid : Int64, overrides : Pointer(Void)) : Void font_set_opentype_feature_overrides, font_set_oversampling(font_rid : Int64, oversampling : Float64) : Void font_set_oversampling, font_set_palette_custom_colors(font_rid : Int64, colors : Pointer(Void)) : Void font_set_palette_custom_colors, font_set_scale(font_rid : Int64, size : Int64, scale : Float64) : Void font_set_scale, font_set_script_support_override(font_rid : Int64, script : String, supported : Bool) : Void font_set_script_support_override, font_set_spacing(font_rid : Int64, spacing : Int64, value : Int64) : Void font_set_spacing, font_set_stretch(font_rid : Int64, weight : Int64) : Void font_set_stretch, font_set_style(font_rid : Int64, style : Int64) : Void font_set_style, font_set_style_name(font_rid : Int64, name : String) : Void font_set_style_name, font_set_subpixel_positioning(font_rid : Int64, subpixel_positioning : Int64) : Void font_set_subpixel_positioning, font_set_texture_image(font_rid : Int64, size : Vector2i, texture_index : Int64, image : Image) : Void font_set_texture_image, font_set_texture_offsets(font_rid : Int64, size : Vector2i, texture_index : Int64, offset : Pointer(Void)) : Void font_set_texture_offsets, font_set_transform(font_rid : Int64, transform : Transform2D) : Void font_set_transform, font_set_underline_position(font_rid : Int64, size : Int64, underline_position : Float64) : Void font_set_underline_position, font_set_underline_thickness(font_rid : Int64, size : Int64, underline_thickness : Float64) : Void font_set_underline_thickness, font_set_used_palette(font_rid : Int64, index : Int64) : Void font_set_used_palette, font_set_variation_coordinates(font_rid : Int64, variation_coordinates : Pointer(Void)) : Void font_set_variation_coordinates, font_set_weight(font_rid : Int64, weight : Int64) : Void font_set_weight, font_supported_feature_list(font_rid : Int64) : Pointer(Void) font_supported_feature_list, font_supported_variation_list(font_rid : Int64) : Pointer(Void) font_supported_variation_list, format_number(number : String, language : String) : String format_number, free_rid(rid : Int64) : Void free_rid, get_features : Int64 get_features, get_hex_code_box_size(size : Int64, index : Int64) : Vector2 get_hex_code_box_size, get_name : String get_name, get_short_name : String get_short_name, get_support_data : Pointer(Void) get_support_data, get_support_data_filename : String get_support_data_filename, get_support_data_info : String get_support_data_info, has(rid : Int64) : Bool has, has_feature(feature : Int64) : Bool has_feature, is_confusable(string : String, dict : Pointer(Void)) : Int64 is_confusable, is_locale_right_to_left(locale : String) : Bool is_locale_right_to_left, is_locale_using_support_data(locale : String) : Bool is_locale_using_support_data, is_valid_identifier(string : String) : Bool is_valid_identifier, is_valid_letter(unicode : Int64) : Bool is_valid_letter, load_support_data(filename : String) : Bool load_support_data, name_to_tag(name : String) : Int64 name_to_tag, parse_number(number : String, language : String) : String parse_number, parse_structured_text(parser_type : Int64, args : Godot::Array, text : String) : Godot::Array parse_structured_text, percent_sign(language : String) : String percent_sign, save_support_data(filename : String) : Bool save_support_data, shaped_get_run_count(shaped : Int64) : Int64 shaped_get_run_count, shaped_get_run_direction(shaped : Int64, index : Int64) : Int64 shaped_get_run_direction, shaped_get_run_font_rid(shaped : Int64, index : Int64) : Int64 shaped_get_run_font_rid, shaped_get_run_font_size(shaped : Int64, index : Int64) : Int64 shaped_get_run_font_size, shaped_get_run_glyph_range(shaped : Int64, index : Int64) : Vector2i shaped_get_run_glyph_range, shaped_get_run_language(shaped : Int64, index : Int64) : String shaped_get_run_language, shaped_get_run_object(shaped : Int64, index : Int64) : Pointer(Void) shaped_get_run_object, shaped_get_run_range(shaped : Int64, index : Int64) : Vector2i shaped_get_run_range, shaped_get_run_text(shaped : Int64, index : Int64) : String shaped_get_run_text, shaped_get_span_count(shaped : Int64) : Int64 shaped_get_span_count, shaped_get_span_embedded_object(shaped : Int64, index : Int64) : Pointer(Void) shaped_get_span_embedded_object, shaped_get_span_meta(shaped : Int64, index : Int64) : Pointer(Void) shaped_get_span_meta, shaped_get_span_object(shaped : Int64, index : Int64) : Pointer(Void) shaped_get_span_object, shaped_get_span_text(shaped : Int64, index : Int64) : String shaped_get_span_text, shaped_get_text(shaped : Int64) : String shaped_get_text, shaped_set_span_update_font(shaped : Int64, index : Int64, fonts : Godot::Array, size : Int64, opentype_features : Pointer(Void)) : Void shaped_set_span_update_font, shaped_text_add_object(shaped : Int64, key : Pointer(Void), size : Vector2, inline_align : Int64, length : Int64, baseline : Float64) : Bool shaped_text_add_object, shaped_text_add_string(shaped : Int64, text : String, fonts : Godot::Array, size : Int64, opentype_features : Pointer(Void), language : String, meta : Pointer(Void)) : Bool shaped_text_add_string, shaped_text_clear(rid : Int64) : Void shaped_text_clear, shaped_text_closest_character_pos(shaped : Int64, pos : Int64) : Int64 shaped_text_closest_character_pos, shaped_text_draw(shaped : Int64, canvas : Int64, pos : Vector2, clip_l : Float64, clip_r : Float64, color : Color, oversampling : Float64) : Void shaped_text_draw, shaped_text_draw_outline(shaped : Int64, canvas : Int64, pos : Vector2, clip_l : Float64, clip_r : Float64, outline_size : Int64, color : Color, oversampling : Float64) : Void shaped_text_draw_outline, shaped_text_duplicate(rid : Int64) : Int64 shaped_text_duplicate, shaped_text_fit_to_width(shaped : Int64, width : Float64, justification_flags : Int64) : Float64 shaped_text_fit_to_width, shaped_text_get_ascent(shaped : Int64) : Float64 shaped_text_get_ascent, shaped_text_get_carets(shaped : Int64, position : Int64) : Pointer(Void) shaped_text_get_carets, shaped_text_get_character_breaks(shaped : Int64) : Pointer(Void) shaped_text_get_character_breaks, shaped_text_get_custom_ellipsis(shaped : Int64) : Int64 shaped_text_get_custom_ellipsis, shaped_text_get_custom_punctuation(shaped : Int64) : String shaped_text_get_custom_punctuation, shaped_text_get_descent(shaped : Int64) : Float64 shaped_text_get_descent, shaped_text_get_direction(shaped : Int64) : Int64 shaped_text_get_direction, shaped_text_get_dominant_direction_in_range(shaped : Int64, start : Int64, end_val : Int64) : Int64 shaped_text_get_dominant_direction_in_range, shaped_text_get_ellipsis_glyph_count(shaped : Int64) : Int64 shaped_text_get_ellipsis_glyph_count, shaped_text_get_ellipsis_glyphs(shaped : Int64) : Godot::Array shaped_text_get_ellipsis_glyphs, shaped_text_get_ellipsis_pos(shaped : Int64) : Int64 shaped_text_get_ellipsis_pos, shaped_text_get_glyph_count(shaped : Int64) : Int64 shaped_text_get_glyph_count, shaped_text_get_glyphs(shaped : Int64) : Godot::Array shaped_text_get_glyphs, shaped_text_get_grapheme_bounds(shaped : Int64, pos : Int64) : Vector2 shaped_text_get_grapheme_bounds, shaped_text_get_inferred_direction(shaped : Int64) : Int64 shaped_text_get_inferred_direction, shaped_text_get_line_breaks(shaped : Int64, width : Float64, start : Int64, break_flags : Int64) : Pointer(Void) shaped_text_get_line_breaks, shaped_text_get_line_breaks_adv(shaped : Int64, width : Pointer(Void), start : Int64, once : Bool, break_flags : Int64) : Pointer(Void) shaped_text_get_line_breaks_adv, shaped_text_get_object_glyph(shaped : Int64, key : Pointer(Void)) : Int64 shaped_text_get_object_glyph, shaped_text_get_object_range(shaped : Int64, key : Pointer(Void)) : Vector2i shaped_text_get_object_range, shaped_text_get_object_rect(shaped : Int64, key : Pointer(Void)) : Rect2 shaped_text_get_object_rect, shaped_text_get_objects(shaped : Int64) : Godot::Array shaped_text_get_objects, shaped_text_get_orientation(shaped : Int64) : Int64 shaped_text_get_orientation, shaped_text_get_parent(shaped : Int64) : Int64 shaped_text_get_parent, shaped_text_get_preserve_control(shaped : Int64) : Bool shaped_text_get_preserve_control, shaped_text_get_preserve_invalid(shaped : Int64) : Bool shaped_text_get_preserve_invalid, shaped_text_get_range(shaped : Int64) : Vector2i shaped_text_get_range, shaped_text_get_selection(shaped : Int64, start : Int64, end_val : Int64) : Pointer(Void) shaped_text_get_selection, shaped_text_get_size(shaped : Int64) : Vector2 shaped_text_get_size, shaped_text_get_spacing(shaped : Int64, spacing : Int64) : Int64 shaped_text_get_spacing, shaped_text_get_trim_pos(shaped : Int64) : Int64 shaped_text_get_trim_pos, shaped_text_get_underline_position(shaped : Int64) : Float64 shaped_text_get_underline_position, shaped_text_get_underline_thickness(shaped : Int64) : Float64 shaped_text_get_underline_thickness, shaped_text_get_width(shaped : Int64) : Float64 shaped_text_get_width, shaped_text_get_word_breaks(shaped : Int64, grapheme_flags : Int64, skip_grapheme_flags : Int64) : Pointer(Void) shaped_text_get_word_breaks, shaped_text_has_object(shaped : Int64, key : Pointer(Void)) : Bool shaped_text_has_object, shaped_text_has_visible_chars(shaped : Int64) : Bool shaped_text_has_visible_chars, shaped_text_hit_test_grapheme(shaped : Int64, coords : Float64) : Int64 shaped_text_hit_test_grapheme, shaped_text_hit_test_position(shaped : Int64, coords : Float64) : Int64 shaped_text_hit_test_position, shaped_text_is_ready(shaped : Int64) : Bool shaped_text_is_ready, shaped_text_next_character_pos(shaped : Int64, pos : Int64) : Int64 shaped_text_next_character_pos, shaped_text_next_grapheme_pos(shaped : Int64, pos : Int64) : Int64 shaped_text_next_grapheme_pos, shaped_text_overrun_trim_to_width(shaped : Int64, width : Float64, overrun_trim_flags : Int64) : Void shaped_text_overrun_trim_to_width, shaped_text_prev_character_pos(shaped : Int64, pos : Int64) : Int64 shaped_text_prev_character_pos, shaped_text_prev_grapheme_pos(shaped : Int64, pos : Int64) : Int64 shaped_text_prev_grapheme_pos, shaped_text_resize_object(shaped : Int64, key : Pointer(Void), size : Vector2, inline_align : Int64, baseline : Float64) : Bool shaped_text_resize_object, shaped_text_set_bidi_override(shaped : Int64, override : Godot::Array) : Void shaped_text_set_bidi_override, shaped_text_set_custom_ellipsis(shaped : Int64, char : Int64) : Void shaped_text_set_custom_ellipsis, shaped_text_set_custom_punctuation(shaped : Int64, punct : String) : Void shaped_text_set_custom_punctuation, shaped_text_set_direction(shaped : Int64, direction : Int64) : Void shaped_text_set_direction, shaped_text_set_orientation(shaped : Int64, orientation : Int64) : Void shaped_text_set_orientation, shaped_text_set_preserve_control(shaped : Int64, enabled : Bool) : Void shaped_text_set_preserve_control, shaped_text_set_preserve_invalid(shaped : Int64, enabled : Bool) : Void shaped_text_set_preserve_invalid, shaped_text_set_spacing(shaped : Int64, spacing : Int64, value : Int64) : Void shaped_text_set_spacing, shaped_text_shape(shaped : Int64) : Bool shaped_text_shape, shaped_text_sort_logical(shaped : Int64) : Godot::Array shaped_text_sort_logical, shaped_text_substr(shaped : Int64, start : Int64, length : Int64) : Int64 shaped_text_substr, shaped_text_tab_align(shaped : Int64, tab_stops : Pointer(Void)) : Float64 shaped_text_tab_align, spoof_check(string : String) : Bool spoof_check, string_get_character_breaks(string : String, language : String) : Pointer(Void) string_get_character_breaks, string_get_word_breaks(string : String, language : String, chars_per_line : Int64) : Pointer(Void) string_get_word_breaks, string_to_lower(string : String, language : String) : String string_to_lower, string_to_title(string : String, language : String) : String string_to_title, string_to_upper(string : String, language : String) : String string_to_upper, strip_diacritics(string : String) : String strip_diacritics, tag_to_name(tag : Int64) : String tag_to_name

Constructor methods inherited from class Godot::TextServer

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::RefCounted

destroy : Void destroy, get_reference_count : Int64 get_reference_count, init_ref : Bool init_ref, reference : Bool reference, unreference : Bool unreference

Constructor methods inherited from class Godot::RefCounted

new(pointer : Pointer(Void) = Pointer(Void).null) new

Instance methods inherited from class Godot::Object

==(other : Godot::Object) : Bool
==(other : Nil) : Bool
==
, _godot_call_tool_button(button_name : String) : Void _godot_call_tool_button, _godot_call_virtual(method_name : String, delta : Float64) : Void _godot_call_virtual, _godot_call_virtual_with_data(method_name : String, args : Pointer(Pointer(Void)), ret : Pointer(Void)) : Void _godot_call_virtual_with_data, _godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void _godot_get_property, _godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void _godot_set_property, add_user_signal(signal : String, arguments : Godot::Array) : Void add_user_signal, alive? : Bool alive?, await_signal(signal_name : String, timeout_sec : Float64 | Nil = nil) : Array(Variant) await_signal, call(method : String, *args) : Pointer(Void) call, call_bool(method : String, *args) : Bool call_bool, call_deferred(method : String, *args) : Pointer(Void) call_deferred, call_f64(method : String, *args) : Float64 call_f64, call_i64(method : String, *args) : Int64 call_i64, call_obj(method : String, *args) : Node | Nil call_obj, call_obj_as(type : T.class, method : String, *args) : T | Nil forall T call_obj_as, call_str(method : String, *args) : String call_str, callv(method : String, arg_array : Godot::Array) : Pointer(Void) callv, can_translate_messages : Bool can_translate_messages, cancel_free : Void cancel_free, check_alive! : Void check_alive!, connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, callback : Proc(Array(Variant), Void) | Nil = nil) : SignalSubscription
connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, &block : Array(Variant) -> Void) : SignalSubscription
connect(signal_name : String, listener_target : Godot::Object, method_name : Symbol, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None) : SignalSubscription
connect(signal : String, callable : Pointer(Void), flags : Int64) : Int64
connect
, connect_one_shot(signal_name : String, &block : Array(Variant) -> Void) : SignalSubscription connect_one_shot, destroy : Void destroy, destroyed? : Bool destroyed?, disconnect(signal : String, callable : Pointer(Void)) : Void
disconnect(signal_name : String) : Void
disconnect
, editor_hint? : Bool editor_hint?, emit_signal(name : String) : Void
emit_signal(name : String, *args) : Void
emit_signal
, free : Void free, get(property : String) : Pointer(Void) get, get_class : String get_class, get_incoming_connections : Godot::Array get_incoming_connections, get_indexed(property_path : NodePath) : Pointer(Void) get_indexed, get_instance_id : Int64 get_instance_id, get_meta(name : String, default : Pointer(Void)) : Pointer(Void) get_meta, get_meta_list : Godot::Array get_meta_list, get_method_argument_count(method : String) : Int64 get_method_argument_count, get_method_list : Godot::Array get_method_list, get_property_list : Godot::Array get_property_list, get_script : Pointer(Void) get_script, get_signal_connection_list(signal : String) : Godot::Array get_signal_connection_list, get_signal_list : Godot::Array get_signal_list, get_translation_domain : String get_translation_domain, has_connections(signal : String) : Bool has_connections, has_meta(name : String) : Bool has_meta, has_method(method : String) : Bool has_method, has_signal(signal : String) : Bool has_signal, has_signal?(signal_name : String) : Bool has_signal?, has_user_signal(signal : String) : Bool has_user_signal, hash(hasher) hash, if_alive : self | Nil if_alive, instance_id : UInt64 instance_id, is_blocking_signals : Bool is_blocking_signals, is_class(godot_class : String) : Bool is_class, is_connected(signal : String, callable : Pointer(Void)) : Bool is_connected, is_queued_for_deletion : Bool is_queued_for_deletion, is_valid? : Bool is_valid?, link_class_script : Void link_class_script, notification(what : Int64, reversed : Bool) : Void notification, notify_property_list_changed : Void notify_property_list_changed, pointer : Pointer(Void) pointer, pointer=(val : Pointer(Void)) pointer=, print(*args) print, printerr(*args) printerr, property_can_revert(property : String) : Bool property_can_revert, property_get_revert(property : String) : Pointer(Void) property_get_revert, puts(*args) puts, remove_meta(name : String) : Void remove_meta, remove_user_signal(signal : String) : Void remove_user_signal, set(property : String, value : Pointer(Void)) : Void set, set_block_signals(enable : Bool) : Void set_block_signals, set_deferred(property : String, value : Pointer(Void)) : Void set_deferred, set_indexed(property_path : NodePath, value : Pointer(Void)) : Void set_indexed, set_message_translation(enable : Bool) : Void set_message_translation, set_meta(name : String, value : Pointer(Void)) : Void set_meta, set_script(script : Pointer(Void)) : Void set_script, set_translation_domain(domain : String) : Void set_translation_domain, signal(name : String) : Godot::BoundSignal signal, signal_connection_count(signal_name : String) : Int32 signal_connection_count, signal_target_id : UInt64 signal_target_id, to_s(io : IO) : Void to_s, to_string : String to_string, to_unsafe : Pointer(Void) to_unsafe, tr(message : String, context : String) : String tr, tr_n(message : String, plural_message : String, n : Int64, context : String) : String tr_n

Constructor methods inherited from class Godot::Object

new(pointer : Pointer(Void) = Pointer(Void).null) new

Class methods inherited from class Godot::Object

_godot_has_virtual_method(method_name : String) : Bool _godot_has_virtual_method, is_instance_id_valid(id : Int | UInt64) : Bool is_instance_id_valid

Constructor Detail

def self.new(pointer : Pointer(Void) = Pointer(Void).null) #

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