enum Godot::Animation::InterpolationType

Defined in:

libgodot/generated/classes/classes_part1.cr

Enum Members

InterpolationNearest = 0_i64
InterpolationLinear = 1_i64
InterpolationCubic = 2_i64
InterpolationLinearAngle = 3_i64
InterpolationCubicAngle = 4_i64
InterpolationMakima = 5_i64
InterpolationMakimaAngle = 6_i64

Instance Method Summary

Instance methods inherited from struct Enum

!=(other : Int) : Bool !=, ==(other : Int) : Bool ==

Instance Method Detail

def interpolation_cubic? #

Returns true if this enum value equals InterpolationCubic


def interpolation_cubic_angle? #

Returns true if this enum value equals InterpolationCubicAngle


def interpolation_linear? #

Returns true if this enum value equals InterpolationLinear


def interpolation_linear_angle? #

Returns true if this enum value equals InterpolationLinearAngle


def interpolation_makima? #

Returns true if this enum value equals InterpolationMakima


def interpolation_makima_angle? #

Returns true if this enum value equals InterpolationMakimaAngle


def interpolation_nearest? #

Returns true if this enum value equals InterpolationNearest