enum
Godot::Animation::InterpolationType
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
InterpolationNearest =
0_i64 -
InterpolationLinear =
1_i64 -
InterpolationCubic =
2_i64 -
InterpolationLinearAngle =
3_i64 -
InterpolationCubicAngle =
4_i64
Instance Method Summary
-
#interpolation_cubic?
Returns
trueif this enum value equalsInterpolationCubic -
#interpolation_cubic_angle?
Returns
trueif this enum value equalsInterpolationCubicAngle -
#interpolation_linear?
Returns
trueif this enum value equalsInterpolationLinear -
#interpolation_linear_angle?
Returns
trueif this enum value equalsInterpolationLinearAngle -
#interpolation_nearest?
Returns
trueif this enum value equalsInterpolationNearest