class
Godot::TextServer
- Godot::TextServer
- Godot::RefCounted
- Godot::Object
- Reference
- Object
Direct Known Subclasses
Defined in:
libgodot/generated/classes/classes_part5.crConstructors
Instance Method Summary
- #create_font : Int64
- #create_font_linked_variation(font_rid : Int64) : Int64
- #create_shaped_text(direction : Int64, orientation : Int64) : Int64
- #draw_hex_code_box(canvas : Int64, size : Int64, pos : Vector2, index : Int64, color : Color) : Void
- #font_clear_glyphs(font_rid : Int64, size : Vector2i) : Void
- #font_clear_kerning_map(font_rid : Int64, size : Int64) : Void
- #font_clear_size_cache(font_rid : Int64) : Void
- #font_clear_system_fallback_cache : Void
- #font_clear_textures(font_rid : Int64, size : Vector2i) : Void
- #font_draw_glyph(font_rid : Int64, canvas : Int64, size : Int64, pos : Vector2, index : Int64, color : Color, oversampling : Float64) : Void
- #font_draw_glyph_outline(font_rid : Int64, canvas : Int64, size : Int64, outline_size : Int64, pos : Vector2, index : Int64, color : Color, oversampling : Float64) : Void
- #font_get_antialiasing(font_rid : Int64) : Int64
- #font_get_ascent(font_rid : Int64, size : Int64) : Float64
- #font_get_baseline_offset(font_rid : Int64) : Float64
- #font_get_char_from_glyph_index(font_rid : Int64, size : Int64, glyph_index : Int64) : Int64
- #font_get_descent(font_rid : Int64, size : Int64) : Float64
- #font_get_disable_embedded_bitmaps(font_rid : Int64) : Bool
- #font_get_embolden(font_rid : Int64) : Float64
- #font_get_face_count(font_rid : Int64) : Int64
- #font_get_face_index(font_rid : Int64) : Int64
- #font_get_fixed_size(font_rid : Int64) : Int64
- #font_get_fixed_size_scale_mode(font_rid : Int64) : Int64
- #font_get_generate_mipmaps(font_rid : Int64) : Bool
- #font_get_global_oversampling : Float64
- #font_get_glyph_advance(font_rid : Int64, size : Int64, glyph : Int64) : Vector2
- #font_get_glyph_contours(font : Int64, size : Int64, index : Int64) : Pointer(Void)
- #font_get_glyph_index(font_rid : Int64, size : Int64, char : Int64, variation_selector : Int64) : Int64
- #font_get_glyph_list(font_rid : Int64, size : Vector2i) : Pointer(Void)
- #font_get_glyph_offset(font_rid : Int64, size : Vector2i, glyph : Int64) : Vector2
- #font_get_glyph_size(font_rid : Int64, size : Vector2i, glyph : Int64) : Vector2
- #font_get_glyph_texture_idx(font_rid : Int64, size : Vector2i, glyph : Int64) : Int64
- #font_get_glyph_texture_rid(font_rid : Int64, size : Vector2i, glyph : Int64) : Int64
- #font_get_glyph_texture_size(font_rid : Int64, size : Vector2i, glyph : Int64) : Vector2
- #font_get_glyph_uv_rect(font_rid : Int64, size : Vector2i, glyph : Int64) : Rect2
- #font_get_hinting(font_rid : Int64) : Int64
- #font_get_keep_rounding_remainders(font_rid : Int64) : Bool
- #font_get_kerning(font_rid : Int64, size : Int64, glyph_pair : Vector2i) : Vector2
- #font_get_kerning_list(font_rid : Int64, size : Int64) : Godot::Array
- #font_get_language_support_override(font_rid : Int64, language : String) : Bool
- #font_get_language_support_overrides(font_rid : Int64) : Pointer(Void)
- #font_get_msdf_pixel_range(font_rid : Int64) : Int64
- #font_get_msdf_size(font_rid : Int64) : Int64
- #font_get_name(font_rid : Int64) : String
- #font_get_opentype_feature_overrides(font_rid : Int64) : Pointer(Void)
- #font_get_ot_name_strings(font_rid : Int64) : Pointer(Void)
- #font_get_oversampling(font_rid : Int64) : Float64
- #font_get_palette_colors(font_rid : Int64, index : Int64) : Pointer(Void)
- #font_get_palette_count(font_rid : Int64) : Int64
- #font_get_palette_custom_colors(font_rid : Int64) : Pointer(Void)
- #font_get_palette_name(font_rid : Int64, index : Int64) : String
- #font_get_scale(font_rid : Int64, size : Int64) : Float64
- #font_get_script_support_override(font_rid : Int64, script : String) : Bool
- #font_get_script_support_overrides(font_rid : Int64) : Pointer(Void)
- #font_get_size_cache_info(font_rid : Int64) : Godot::Array
- #font_get_size_cache_list(font_rid : Int64) : Godot::Array
- #font_get_spacing(font_rid : Int64, spacing : Int64) : Int64
- #font_get_stretch(font_rid : Int64) : Int64
- #font_get_style(font_rid : Int64) : Int64
- #font_get_style_name(font_rid : Int64) : String
- #font_get_subpixel_positioning(font_rid : Int64) : Int64
- #font_get_supported_chars(font_rid : Int64) : String
- #font_get_supported_glyphs(font_rid : Int64) : Pointer(Void)
- #font_get_texture_count(font_rid : Int64, size : Vector2i) : Int64
- #font_get_texture_image(font_rid : Int64, size : Vector2i, texture_index : Int64) : Image
- #font_get_texture_offsets(font_rid : Int64, size : Vector2i, texture_index : Int64) : Pointer(Void)
- #font_get_transform(font_rid : Int64) : Transform2D
- #font_get_underline_position(font_rid : Int64, size : Int64) : Float64
- #font_get_underline_thickness(font_rid : Int64, size : Int64) : Float64
- #font_get_used_palette(font_rid : Int64) : Int64
- #font_get_variation_coordinates(font_rid : Int64) : Pointer(Void)
- #font_get_weight(font_rid : Int64) : Int64
- #font_has_char(font_rid : Int64, char : Int64) : Bool
- #font_is_allow_system_fallback(font_rid : Int64) : Bool
- #font_is_force_autohinter(font_rid : Int64) : Bool
- #font_is_language_supported(font_rid : Int64, language : String) : Bool
- #font_is_modulate_color_glyphs(font_rid : Int64) : Bool
- #font_is_multichannel_signed_distance_field(font_rid : Int64) : Bool
- #font_is_script_supported(font_rid : Int64, script : String) : Bool
- #font_remove_glyph(font_rid : Int64, size : Vector2i, glyph : Int64) : Void
- #font_remove_kerning(font_rid : Int64, size : Int64, glyph_pair : Vector2i) : Void
- #font_remove_language_support_override(font_rid : Int64, language : String) : Void
- #font_remove_script_support_override(font_rid : Int64, script : String) : Void
- #font_remove_size_cache(font_rid : Int64, size : Vector2i) : Void
- #font_remove_texture(font_rid : Int64, size : Vector2i, texture_index : Int64) : Void
- #font_render_glyph(font_rid : Int64, size : Vector2i, index : Int64) : Void
- #font_render_range(font_rid : Int64, size : Vector2i, start : Int64, end_val : Int64) : Void
- #font_set_allow_system_fallback(font_rid : Int64, allow_system_fallback : Bool) : Void
- #font_set_antialiasing(font_rid : Int64, antialiasing : Int64) : Void
- #font_set_ascent(font_rid : Int64, size : Int64, ascent : Float64) : Void
- #font_set_baseline_offset(font_rid : Int64, baseline_offset : Float64) : Void
- #font_set_data(font_rid : Int64, data : Pointer(Void)) : Void
- #font_set_descent(font_rid : Int64, size : Int64, descent : Float64) : Void
- #font_set_disable_embedded_bitmaps(font_rid : Int64, disable_embedded_bitmaps : Bool) : Void
- #font_set_embolden(font_rid : Int64, strength : Float64) : Void
- #font_set_face_index(font_rid : Int64, face_index : Int64) : Void
- #font_set_fixed_size(font_rid : Int64, fixed_size : Int64) : Void
- #font_set_fixed_size_scale_mode(font_rid : Int64, fixed_size_scale_mode : Int64) : Void
- #font_set_force_autohinter(font_rid : Int64, force_autohinter : Bool) : Void
- #font_set_generate_mipmaps(font_rid : Int64, generate_mipmaps : Bool) : Void
- #font_set_global_oversampling(oversampling : Float64) : Void
- #font_set_glyph_advance(font_rid : Int64, size : Int64, glyph : Int64, advance : Vector2) : Void
- #font_set_glyph_offset(font_rid : Int64, size : Vector2i, glyph : Int64, offset : Vector2) : Void
- #font_set_glyph_size(font_rid : Int64, size : Vector2i, glyph : Int64, gl_size : Vector2) : Void
- #font_set_glyph_texture_idx(font_rid : Int64, size : Vector2i, glyph : Int64, texture_idx : Int64) : Void
- #font_set_glyph_uv_rect(font_rid : Int64, size : Vector2i, glyph : Int64, uv_rect : Rect2) : Void
- #font_set_hinting(font_rid : Int64, hinting : Int64) : Void
- #font_set_keep_rounding_remainders(font_rid : Int64, keep_rounding_remainders : Bool) : Void
- #font_set_kerning(font_rid : Int64, size : Int64, glyph_pair : Vector2i, kerning : Vector2) : Void
- #font_set_language_support_override(font_rid : Int64, language : String, supported : Bool) : Void
- #font_set_modulate_color_glyphs(font_rid : Int64, modulate : Bool) : Void
- #font_set_msdf_pixel_range(font_rid : Int64, msdf_pixel_range : Int64) : Void
- #font_set_msdf_size(font_rid : Int64, msdf_size : Int64) : Void
- #font_set_multichannel_signed_distance_field(font_rid : Int64, msdf : Bool) : Void
- #font_set_name(font_rid : Int64, name : String) : Void
- #font_set_opentype_feature_overrides(font_rid : Int64, overrides : Pointer(Void)) : Void
- #font_set_oversampling(font_rid : Int64, oversampling : Float64) : Void
- #font_set_palette_custom_colors(font_rid : Int64, colors : Pointer(Void)) : Void
- #font_set_scale(font_rid : Int64, size : Int64, scale : Float64) : Void
- #font_set_script_support_override(font_rid : Int64, script : String, supported : Bool) : Void
- #font_set_spacing(font_rid : Int64, spacing : Int64, value : Int64) : Void
- #font_set_stretch(font_rid : Int64, weight : Int64) : Void
- #font_set_style(font_rid : Int64, style : Int64) : Void
- #font_set_style_name(font_rid : Int64, name : String) : Void
- #font_set_subpixel_positioning(font_rid : Int64, subpixel_positioning : Int64) : Void
- #font_set_texture_image(font_rid : Int64, size : Vector2i, texture_index : Int64, image : Image) : Void
- #font_set_texture_offsets(font_rid : Int64, size : Vector2i, texture_index : Int64, offset : Pointer(Void)) : Void
- #font_set_transform(font_rid : Int64, transform : Transform2D) : Void
- #font_set_underline_position(font_rid : Int64, size : Int64, underline_position : Float64) : Void
- #font_set_underline_thickness(font_rid : Int64, size : Int64, underline_thickness : Float64) : Void
- #font_set_used_palette(font_rid : Int64, index : Int64) : Void
- #font_set_variation_coordinates(font_rid : Int64, variation_coordinates : Pointer(Void)) : Void
- #font_set_weight(font_rid : Int64, weight : Int64) : Void
- #font_supported_feature_list(font_rid : Int64) : Pointer(Void)
- #font_supported_variation_list(font_rid : Int64) : Pointer(Void)
- #format_number(number : String, language : String) : String
- #free_rid(rid : Int64) : Void
- #get_features : Int64
- #get_hex_code_box_size(size : Int64, index : Int64) : Vector2
- #get_name : String
- #get_short_name : String
- #get_support_data : Pointer(Void)
- #get_support_data_filename : String
- #get_support_data_info : String
- #has(rid : Int64) : Bool
- #has_feature(feature : Int64) : Bool
- #is_confusable(string : String, dict : Pointer(Void)) : Int64
- #is_locale_right_to_left(locale : String) : Bool
- #is_locale_using_support_data(locale : String) : Bool
- #is_valid_identifier(string : String) : Bool
- #is_valid_letter(unicode : Int64) : Bool
- #load_support_data(filename : String) : Bool
- #name_to_tag(name : String) : Int64
- #parse_number(number : String, language : String) : String
- #parse_structured_text(parser_type : Int64, args : Godot::Array, text : String) : Godot::Array
- #percent_sign(language : String) : String
- #save_support_data(filename : String) : Bool
- #shaped_get_run_count(shaped : Int64) : Int64
- #shaped_get_run_direction(shaped : Int64, index : Int64) : Int64
- #shaped_get_run_font_rid(shaped : Int64, index : Int64) : Int64
- #shaped_get_run_font_size(shaped : Int64, index : Int64) : Int64
- #shaped_get_run_glyph_range(shaped : Int64, index : Int64) : Vector2i
- #shaped_get_run_language(shaped : Int64, index : Int64) : String
- #shaped_get_run_object(shaped : Int64, index : Int64) : Pointer(Void)
- #shaped_get_run_range(shaped : Int64, index : Int64) : Vector2i
- #shaped_get_run_text(shaped : Int64, index : Int64) : String
- #shaped_get_span_count(shaped : Int64) : Int64
- #shaped_get_span_embedded_object(shaped : Int64, index : Int64) : Pointer(Void)
- #shaped_get_span_meta(shaped : Int64, index : Int64) : Pointer(Void)
- #shaped_get_span_object(shaped : Int64, index : Int64) : Pointer(Void)
- #shaped_get_span_text(shaped : Int64, index : Int64) : String
- #shaped_get_text(shaped : Int64) : String
- #shaped_set_span_update_font(shaped : Int64, index : Int64, fonts : Godot::Array, size : Int64, opentype_features : Pointer(Void)) : Void
- #shaped_text_add_object(shaped : Int64, key : Pointer(Void), size : Vector2, inline_align : Int64, length : Int64, baseline : Float64) : Bool
- #shaped_text_add_string(shaped : Int64, text : String, fonts : Godot::Array, size : Int64, opentype_features : Pointer(Void), language : String, meta : Pointer(Void)) : Bool
- #shaped_text_clear(rid : Int64) : Void
- #shaped_text_closest_character_pos(shaped : Int64, pos : Int64) : Int64
- #shaped_text_draw(shaped : Int64, canvas : Int64, pos : Vector2, clip_l : Float64, clip_r : Float64, color : Color, oversampling : Float64) : Void
- #shaped_text_draw_outline(shaped : Int64, canvas : Int64, pos : Vector2, clip_l : Float64, clip_r : Float64, outline_size : Int64, color : Color, oversampling : Float64) : Void
- #shaped_text_duplicate(rid : Int64) : Int64
- #shaped_text_fit_to_width(shaped : Int64, width : Float64, justification_flags : Int64) : Float64
- #shaped_text_get_ascent(shaped : Int64) : Float64
- #shaped_text_get_carets(shaped : Int64, position : Int64) : Pointer(Void)
- #shaped_text_get_character_breaks(shaped : Int64) : Pointer(Void)
- #shaped_text_get_custom_ellipsis(shaped : Int64) : Int64
- #shaped_text_get_custom_punctuation(shaped : Int64) : String
- #shaped_text_get_descent(shaped : Int64) : Float64
- #shaped_text_get_direction(shaped : Int64) : Int64
- #shaped_text_get_dominant_direction_in_range(shaped : Int64, start : Int64, end_val : Int64) : Int64
- #shaped_text_get_ellipsis_glyph_count(shaped : Int64) : Int64
- #shaped_text_get_ellipsis_glyphs(shaped : Int64) : Godot::Array
- #shaped_text_get_ellipsis_pos(shaped : Int64) : Int64
- #shaped_text_get_glyph_count(shaped : Int64) : Int64
- #shaped_text_get_glyphs(shaped : Int64) : Godot::Array
- #shaped_text_get_grapheme_bounds(shaped : Int64, pos : Int64) : Vector2
- #shaped_text_get_inferred_direction(shaped : Int64) : Int64
- #shaped_text_get_line_breaks(shaped : Int64, width : Float64, start : Int64, break_flags : Int64) : Pointer(Void)
- #shaped_text_get_line_breaks_adv(shaped : Int64, width : Pointer(Void), start : Int64, once : Bool, break_flags : Int64) : Pointer(Void)
- #shaped_text_get_object_glyph(shaped : Int64, key : Pointer(Void)) : Int64
- #shaped_text_get_object_range(shaped : Int64, key : Pointer(Void)) : Vector2i
- #shaped_text_get_object_rect(shaped : Int64, key : Pointer(Void)) : Rect2
- #shaped_text_get_objects(shaped : Int64) : Godot::Array
- #shaped_text_get_orientation(shaped : Int64) : Int64
- #shaped_text_get_parent(shaped : Int64) : Int64
- #shaped_text_get_preserve_control(shaped : Int64) : Bool
- #shaped_text_get_preserve_invalid(shaped : Int64) : Bool
- #shaped_text_get_range(shaped : Int64) : Vector2i
- #shaped_text_get_selection(shaped : Int64, start : Int64, end_val : Int64) : Pointer(Void)
- #shaped_text_get_size(shaped : Int64) : Vector2
- #shaped_text_get_spacing(shaped : Int64, spacing : Int64) : Int64
- #shaped_text_get_trim_pos(shaped : Int64) : Int64
- #shaped_text_get_underline_position(shaped : Int64) : Float64
- #shaped_text_get_underline_thickness(shaped : Int64) : Float64
- #shaped_text_get_width(shaped : Int64) : Float64
- #shaped_text_get_word_breaks(shaped : Int64, grapheme_flags : Int64, skip_grapheme_flags : Int64) : Pointer(Void)
- #shaped_text_has_object(shaped : Int64, key : Pointer(Void)) : Bool
- #shaped_text_has_visible_chars(shaped : Int64) : Bool
- #shaped_text_hit_test_grapheme(shaped : Int64, coords : Float64) : Int64
- #shaped_text_hit_test_position(shaped : Int64, coords : Float64) : Int64
- #shaped_text_is_ready(shaped : Int64) : Bool
- #shaped_text_next_character_pos(shaped : Int64, pos : Int64) : Int64
- #shaped_text_next_grapheme_pos(shaped : Int64, pos : Int64) : Int64
- #shaped_text_overrun_trim_to_width(shaped : Int64, width : Float64, overrun_trim_flags : Int64) : Void
- #shaped_text_prev_character_pos(shaped : Int64, pos : Int64) : Int64
- #shaped_text_prev_grapheme_pos(shaped : Int64, pos : Int64) : Int64
- #shaped_text_resize_object(shaped : Int64, key : Pointer(Void), size : Vector2, inline_align : Int64, baseline : Float64) : Bool
- #shaped_text_set_bidi_override(shaped : Int64, override : Godot::Array) : Void
- #shaped_text_set_custom_ellipsis(shaped : Int64, char : Int64) : Void
- #shaped_text_set_custom_punctuation(shaped : Int64, punct : String) : Void
- #shaped_text_set_direction(shaped : Int64, direction : Int64) : Void
- #shaped_text_set_orientation(shaped : Int64, orientation : Int64) : Void
- #shaped_text_set_preserve_control(shaped : Int64, enabled : Bool) : Void
- #shaped_text_set_preserve_invalid(shaped : Int64, enabled : Bool) : Void
- #shaped_text_set_spacing(shaped : Int64, spacing : Int64, value : Int64) : Void
- #shaped_text_shape(shaped : Int64) : Bool
- #shaped_text_sort_logical(shaped : Int64) : Godot::Array
- #shaped_text_substr(shaped : Int64, start : Int64, length : Int64) : Int64
- #shaped_text_tab_align(shaped : Int64, tab_stops : Pointer(Void)) : Float64
- #spoof_check(string : String) : Bool
- #string_get_character_breaks(string : String, language : String) : Pointer(Void)
- #string_get_word_breaks(string : String, language : String, chars_per_line : Int64) : Pointer(Void)
- #string_to_lower(string : String, language : String) : String
- #string_to_title(string : String, language : String) : String
- #string_to_upper(string : String, language : String) : String
- #strip_diacritics(string : String) : String
- #tag_to_name(tag : Int64) : String
Instance methods inherited from class Godot::RefCounted
destroy : Void
destroy,
get_reference_count : Int64
get_reference_count,
init_ref : Bool
init_ref,
reference : Bool
reference,
unreference : Bool
unreference
Constructor methods inherited from class Godot::RefCounted
new(pointer : Pointer(Void) = Pointer(Void).null)
new
Instance methods inherited from class Godot::Object
==(other : Godot::Object) : Bool==(other : Nil) : Bool ==, _godot_call_tool_button(button_name : String) : Void _godot_call_tool_button, _godot_call_virtual(method_name : String, delta : Float64) : Void _godot_call_virtual, _godot_call_virtual_with_data(method_name : String, args : Pointer(Pointer(Void)), ret : Pointer(Void)) : Void _godot_call_virtual_with_data, _godot_get_property(prop_name : String, ret_ptr : Pointer(Void)) : Void _godot_get_property, _godot_set_property(prop_name : String, val_ptr : Pointer(Void)) : Void _godot_set_property, add_user_signal(signal : String, arguments : Godot::Array) : Void add_user_signal, alive? : Bool alive?, await_signal(signal_name : String, timeout_sec : Float64 | Nil = nil) : Array(Variant) await_signal, call(method : String, *args) : Pointer(Void) call, call_bool(method : String, *args) : Bool call_bool, call_deferred(method : String, *args) : Pointer(Void) call_deferred, call_f64(method : String, *args) : Float64 call_f64, call_i64(method : String, *args) : Int64 call_i64, call_obj(method : String, *args) : Node | Nil call_obj, call_obj_as(type : T.class, method : String, *args) : T | Nil forall T call_obj_as, call_str(method : String, *args) : String call_str, callv(method : String, arg_array : Godot::Array) : Pointer(Void) callv, can_translate_messages : Bool can_translate_messages, cancel_free : Void cancel_free, check_alive! : Void check_alive!, connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, callback : Proc(Array(Variant), Void) | Nil = nil) : SignalSubscription
connect(signal_name : String, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None, &block : Array(Variant) -> Void) : SignalSubscription
connect(signal_name : String, listener_target : Godot::Object, method_name : Symbol, flags : Godot::ConnectFlags = ::Godot::ConnectFlags::None) : SignalSubscription
connect(signal : String, callable : Pointer(Void), flags : Int64) : Int64 connect, connect_one_shot(signal_name : String, &block : Array(Variant) -> Void) : SignalSubscription connect_one_shot, destroy : Void destroy, destroyed? : Bool destroyed?, disconnect(signal : String, callable : Pointer(Void)) : Void
disconnect(signal_name : String) : Void disconnect, editor_hint? : Bool editor_hint?, emit_signal(name : String) : Void
emit_signal(name : String, *args) : Void emit_signal, free : Void free, get(property : String) : Pointer(Void) get, get_class : String get_class, get_incoming_connections : Godot::Array get_incoming_connections, get_indexed(property_path : NodePath) : Pointer(Void) get_indexed, get_instance_id : Int64 get_instance_id, get_meta(name : String, default : Pointer(Void)) : Pointer(Void) get_meta, get_meta_list : Godot::Array get_meta_list, get_method_argument_count(method : String) : Int64 get_method_argument_count, get_method_list : Godot::Array get_method_list, get_property_list : Godot::Array get_property_list, get_script : Pointer(Void) get_script, get_signal_connection_list(signal : String) : Godot::Array get_signal_connection_list, get_signal_list : Godot::Array get_signal_list, get_translation_domain : String get_translation_domain, has_connections(signal : String) : Bool has_connections, has_meta(name : String) : Bool has_meta, has_method(method : String) : Bool has_method, has_signal(signal : String) : Bool has_signal, has_signal?(signal_name : String) : Bool has_signal?, has_user_signal(signal : String) : Bool has_user_signal, hash(hasher) hash, if_alive : self | Nil if_alive, instance_id : UInt64 instance_id, is_blocking_signals : Bool is_blocking_signals, is_class(godot_class : String) : Bool is_class, is_connected(signal : String, callable : Pointer(Void)) : Bool is_connected, is_queued_for_deletion : Bool is_queued_for_deletion, is_valid? : Bool is_valid?, link_class_script : Void link_class_script, notification(what : Int64, reversed : Bool) : Void notification, notify_property_list_changed : Void notify_property_list_changed, pointer : Pointer(Void) pointer, pointer=(val : Pointer(Void)) pointer=, print(*args) print, printerr(*args) printerr, property_can_revert(property : String) : Bool property_can_revert, property_get_revert(property : String) : Pointer(Void) property_get_revert, puts(*args) puts, remove_meta(name : String) : Void remove_meta, remove_user_signal(signal : String) : Void remove_user_signal, set(property : String, value : Pointer(Void)) : Void set, set_block_signals(enable : Bool) : Void set_block_signals, set_deferred(property : String, value : Pointer(Void)) : Void set_deferred, set_indexed(property_path : NodePath, value : Pointer(Void)) : Void set_indexed, set_message_translation(enable : Bool) : Void set_message_translation, set_meta(name : String, value : Pointer(Void)) : Void set_meta, set_script(script : Pointer(Void)) : Void set_script, set_translation_domain(domain : String) : Void set_translation_domain, signal(name : String) : Godot::BoundSignal signal, signal_connection_count(signal_name : String) : Int32 signal_connection_count, signal_target_id : UInt64 signal_target_id, to_s(io : IO) : Void to_s, to_string : String to_string, to_unsafe : Pointer(Void) to_unsafe, tr(message : String, context : String) : String tr, tr_n(message : String, plural_message : String, n : Int64, context : String) : String tr_n
Constructor methods inherited from class Godot::Object
new(pointer : Pointer(Void) = Pointer(Void).null)
new
Class methods inherited from class Godot::Object
_godot_has_virtual_method(method_name : String) : Bool
_godot_has_virtual_method,
is_instance_id_valid(id : Int | UInt64) : Bool
is_instance_id_valid
Constructor Detail
Instance Method Detail
def draw_hex_code_box(canvas : Int64, size : Int64, pos : Vector2, index : Int64, color : Color) : Void
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def font_draw_glyph(font_rid : Int64, canvas : Int64, size : Int64, pos : Vector2, index : Int64, color : Color, oversampling : Float64) : Void
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def font_draw_glyph_outline(font_rid : Int64, canvas : Int64, size : Int64, outline_size : Int64, pos : Vector2, index : Int64, color : Color, oversampling : Float64) : Void
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def font_get_char_from_glyph_index(font_rid : Int64, size : Int64, glyph_index : Int64) : Int64
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def font_get_glyph_contours(font : Int64, size : Int64, index : Int64) : Pointer(Void)
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def font_get_glyph_index(font_rid : Int64, size : Int64, char : Int64, variation_selector : Int64) : Int64
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def font_get_texture_offsets(font_rid : Int64, size : Vector2i, texture_index : Int64) : Pointer(Void)
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def font_remove_language_support_override(font_rid : Int64, language : String) : Void
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def font_set_allow_system_fallback(font_rid : Int64, allow_system_fallback : Bool) : Void
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def font_set_disable_embedded_bitmaps(font_rid : Int64, disable_embedded_bitmaps : Bool) : Void
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def font_set_fixed_size_scale_mode(font_rid : Int64, fixed_size_scale_mode : Int64) : Void
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def font_set_glyph_advance(font_rid : Int64, size : Int64, glyph : Int64, advance : Vector2) : Void
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def font_set_glyph_offset(font_rid : Int64, size : Vector2i, glyph : Int64, offset : Vector2) : Void
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def font_set_glyph_size(font_rid : Int64, size : Vector2i, glyph : Int64, gl_size : Vector2) : Void
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def font_set_glyph_texture_idx(font_rid : Int64, size : Vector2i, glyph : Int64, texture_idx : Int64) : Void
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def font_set_glyph_uv_rect(font_rid : Int64, size : Vector2i, glyph : Int64, uv_rect : Rect2) : Void
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def font_set_keep_rounding_remainders(font_rid : Int64, keep_rounding_remainders : Bool) : Void
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def font_set_kerning(font_rid : Int64, size : Int64, glyph_pair : Vector2i, kerning : Vector2) : Void
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def font_set_language_support_override(font_rid : Int64, language : String, supported : Bool) : Void
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def font_set_multichannel_signed_distance_field(font_rid : Int64, msdf : Bool) : Void
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def font_set_opentype_feature_overrides(font_rid : Int64, overrides : Pointer(Void)) : Void
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def font_set_script_support_override(font_rid : Int64, script : String, supported : Bool) : Void
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def font_set_subpixel_positioning(font_rid : Int64, subpixel_positioning : Int64) : Void
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def font_set_texture_image(font_rid : Int64, size : Vector2i, texture_index : Int64, image : Image) : Void
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def font_set_texture_offsets(font_rid : Int64, size : Vector2i, texture_index : Int64, offset : Pointer(Void)) : Void
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def font_set_underline_position(font_rid : Int64, size : Int64, underline_position : Float64) : Void
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def font_set_underline_thickness(font_rid : Int64, size : Int64, underline_thickness : Float64) : Void
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def font_set_variation_coordinates(font_rid : Int64, variation_coordinates : Pointer(Void)) : Void
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def parse_structured_text(parser_type : Int64, args : Godot::Array, text : String) : Godot::Array
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def shaped_set_span_update_font(shaped : Int64, index : Int64, fonts : Godot::Array, size : Int64, opentype_features : Pointer(Void)) : Void
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def shaped_text_add_object(shaped : Int64, key : Pointer(Void), size : Vector2, inline_align : Int64, length : Int64, baseline : Float64) : Bool
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def shaped_text_add_string(shaped : Int64, text : String, fonts : Godot::Array, size : Int64, opentype_features : Pointer(Void), language : String, meta : Pointer(Void)) : Bool
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def shaped_text_draw(shaped : Int64, canvas : Int64, pos : Vector2, clip_l : Float64, clip_r : Float64, color : Color, oversampling : Float64) : Void
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def shaped_text_draw_outline(shaped : Int64, canvas : Int64, pos : Vector2, clip_l : Float64, clip_r : Float64, outline_size : Int64, color : Color, oversampling : Float64) : Void
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def shaped_text_fit_to_width(shaped : Int64, width : Float64, justification_flags : Int64) : Float64
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def shaped_text_get_dominant_direction_in_range(shaped : Int64, start : Int64, end_val : Int64) : Int64
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def shaped_text_get_line_breaks(shaped : Int64, width : Float64, start : Int64, break_flags : Int64) : Pointer(Void)
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def shaped_text_get_line_breaks_adv(shaped : Int64, width : Pointer(Void), start : Int64, once : Bool, break_flags : Int64) : Pointer(Void)
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def shaped_text_get_selection(shaped : Int64, start : Int64, end_val : Int64) : Pointer(Void)
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def shaped_text_get_word_breaks(shaped : Int64, grapheme_flags : Int64, skip_grapheme_flags : Int64) : Pointer(Void)
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def shaped_text_overrun_trim_to_width(shaped : Int64, width : Float64, overrun_trim_flags : Int64) : Void
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def shaped_text_resize_object(shaped : Int64, key : Pointer(Void), size : Vector2, inline_align : Int64, baseline : Float64) : Bool
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def string_get_word_breaks(string : String, language : String, chars_per_line : Int64) : Pointer(Void)
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