enum
Godot::WebRTCDataChannel::ChannelState
Defined in:
libgodot/generated/classes/classes_part6.crEnum Members
-
StateConnecting =
0_i64 -
StateOpen =
1_i64 -
StateClosing =
2_i64 -
StateClosed =
3_i64
Instance Method Summary
-
#state_closed?
Returns
trueif this enum value equalsStateClosed -
#state_closing?
Returns
trueif this enum value equalsStateClosing -
#state_connecting?
Returns
trueif this enum value equalsStateConnecting -
#state_open?
Returns
trueif this enum value equalsStateOpen