enum
Godot::RenderingDevice::TextureSamples
Defined in:
libgodot/generated/classes/classes_part5.crEnum Members
-
TextureSamples1 =
0_i64 -
TextureSamples2 =
1_i64 -
TextureSamples4 =
2_i64 -
TextureSamples8 =
3_i64 -
TextureSamples16 =
4_i64 -
TextureSamples32 =
5_i64 -
TextureSamples64 =
6_i64 -
TextureSamplesMax =
7_i64
Instance Method Summary
-
#texture_samples16?
Returns
trueif this enum value equalsTextureSamples16 -
#texture_samples1?
Returns
trueif this enum value equalsTextureSamples1 -
#texture_samples2?
Returns
trueif this enum value equalsTextureSamples2 -
#texture_samples32?
Returns
trueif this enum value equalsTextureSamples32 -
#texture_samples4?
Returns
trueif this enum value equalsTextureSamples4 -
#texture_samples64?
Returns
trueif this enum value equalsTextureSamples64 -
#texture_samples8?
Returns
trueif this enum value equalsTextureSamples8 -
#texture_samples_max?
Returns
trueif this enum value equalsTextureSamplesMax