enum Godot::RenderingDevice::TextureSamples

Defined in:

libgodot/generated/classes/classes_part5.cr

Enum Members

TextureSamples1 = 0_i64
TextureSamples2 = 1_i64
TextureSamples4 = 2_i64
TextureSamples8 = 3_i64
TextureSamples16 = 4_i64
TextureSamples32 = 5_i64
TextureSamples64 = 6_i64
TextureSamplesMax = 7_i64

Instance Method Summary

Instance Method Detail

def texture_samples16? #

Returns true if this enum value equals TextureSamples16


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def texture_samples1? #

Returns true if this enum value equals TextureSamples1


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def texture_samples2? #

Returns true if this enum value equals TextureSamples2


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def texture_samples32? #

Returns true if this enum value equals TextureSamples32


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def texture_samples4? #

Returns true if this enum value equals TextureSamples4


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def texture_samples64? #

Returns true if this enum value equals TextureSamples64


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def texture_samples8? #

Returns true if this enum value equals TextureSamples8


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def texture_samples_max? #

Returns true if this enum value equals TextureSamplesMax


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