enum
Godot::DisplayServer::HandleType
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
DisplayHandle =
0_i64 -
WindowHandle =
1_i64 -
WindowView =
2_i64 -
OpenglContext =
3_i64 -
EglDisplay =
4_i64 -
EglConfig =
5_i64 -
GlxVisualid =
6_i64 -
GlxFbconfig =
7_i64
Instance Method Summary
-
#display_handle?
Returns
trueif this enum value equalsDisplayHandle -
#egl_config?
Returns
trueif this enum value equalsEglConfig -
#egl_display?
Returns
trueif this enum value equalsEglDisplay -
#glx_fbconfig?
Returns
trueif this enum value equalsGlxFbconfig -
#glx_visualid?
Returns
trueif this enum value equalsGlxVisualid -
#opengl_context?
Returns
trueif this enum value equalsOpenglContext -
#window_handle?
Returns
trueif this enum value equalsWindowHandle -
#window_view?
Returns
trueif this enum value equalsWindowView