enum
Godot::Debugger::DriverState
Defined in:
libgodot/debugger/lldb_driver.crEnum Members
-
Detached =
0 -
Attaching =
1 -
Running =
2 -
Paused =
3 -
Terminated =
4
Instance Method Summary
-
#attaching?
Returns
trueif this enum value equalsAttaching -
#detached?
Returns
trueif this enum value equalsDetached -
#paused?
Returns
trueif this enum value equalsPaused -
#running?
Returns
trueif this enum value equalsRunning -
#terminated?
Returns
trueif this enum value equalsTerminated