enum
Godot::SkeletonModifier3D::SecondaryDirection
Defined in:
libgodot/generated/classes/classes_part1.crEnum Members
-
SecondaryDirectionNone =
0_i64 -
SecondaryDirectionPlusX =
1_i64 -
SecondaryDirectionMinusX =
2_i64 -
SecondaryDirectionPlusY =
3_i64 -
SecondaryDirectionMinusY =
4_i64 -
SecondaryDirectionPlusZ =
5_i64 -
SecondaryDirectionMinusZ =
6_i64 -
SecondaryDirectionCustom =
7_i64
Instance Method Summary
-
#secondary_direction_custom?
Returns
trueif this enum value equalsSecondaryDirectionCustom -
#secondary_direction_minus_x?
Returns
trueif this enum value equalsSecondaryDirectionMinusX -
#secondary_direction_minus_y?
Returns
trueif this enum value equalsSecondaryDirectionMinusY -
#secondary_direction_minus_z?
Returns
trueif this enum value equalsSecondaryDirectionMinusZ -
#secondary_direction_none?
Returns
trueif this enum value equalsSecondaryDirectionNone -
#secondary_direction_plus_x?
Returns
trueif this enum value equalsSecondaryDirectionPlusX -
#secondary_direction_plus_y?
Returns
trueif this enum value equalsSecondaryDirectionPlusY -
#secondary_direction_plus_z?
Returns
trueif this enum value equalsSecondaryDirectionPlusZ