enum
Godot::DirectionalLight3D::ShadowMode
Defined in:
libgodot/generated/classes/classes_part2.crEnum Members
-
ShadowOrthogonal =
0_i64 -
ShadowParallel2Splits =
1_i64 -
ShadowParallel4Splits =
2_i64
Instance Method Summary
-
#shadow_orthogonal?
Returns
trueif this enum value equalsShadowOrthogonal -
#shadow_parallel2_splits?
Returns
trueif this enum value equalsShadowParallel2Splits -
#shadow_parallel4_splits?
Returns
trueif this enum value equalsShadowParallel4Splits