enum Godot::MultiplayerSynchronizer::VisibilityUpdateMode

Defined in:

libgodot/generated/classes/classes_part3.cr

Enum Members

VisibilityProcessIdle = 0_i64
VisibilityProcessPhysics = 1_i64
VisibilityProcessNone = 2_i64

Instance Method Summary

Instance Method Detail

def visibility_process_idle? #

Returns true if this enum value equals VisibilityProcessIdle


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def visibility_process_none? #

Returns true if this enum value equals VisibilityProcessNone


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def visibility_process_physics? #

Returns true if this enum value equals VisibilityProcessPhysics


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